共 18 条
- [1] Comparing cybersickness in virtual reality and mixed reality head-mounted displays FRONTIERS IN VIRTUAL REALITY, 2023, 4
- [2] Designing Colour in Virtual Reality Comparing a Virtual Reality based and a Screen based Colour Design Method ECAADE 2017: SHARING OF COMPUTABLE KNOWLEDGE! (SHOCK!), VOL 2, 2017, : 721 - 728
- [3] Screen door effect reduction using mechanical shifting for virtual reality displays OPTICAL ARCHITECTURES FOR DISPLAYS AND SENSING IN AUGMENTED, VIRTUAL, AND MIXED REALITY (AR, VR, MR), 2020, 11310
- [5] DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays 2019 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR), 2019, : 103 - 114
- [8] Development of High-Resolution Virtual Reality System by Projecting to Large Cylindrical Screen 2020 IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS (ICCE), 2020, : 275 - 280
- [9] Virtually Renovating the Trauma Film Paradigm: Comparing Virtual Reality With On-Screen Presentation of an Analogue Trauma CYBERPSYCHOLOGY-JOURNAL OF PSYCHOSOCIAL RESEARCH ON CYBERSPACE, 2021, 15 (01): : 1 - 15
- [10] Comparing Player Experience in Video Games Played in Virtual Reality or on Desktop Displays: Immersion, Flow, and Positive Emotions CHI PLAY'19: EXTENDED ABSTRACTS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY, 2019, : 195 - 210