Vehicular cloud networking: evolutionary game with reinforcement learning-based access approach

被引:19
作者
Mekki, Tesnim [1 ]
Jabri, Issam [2 ]
Rachedi, Abderrezak [3 ]
Ben Jemaa, Maher [1 ]
机构
[1] Natl Sch Engineers Sfax, REDCAD Lab, Sfax, Tunisia
[2] Al Yamamah Univ, Coll Engn & Architecture, King Fahd Branch Rd, Riyadh 13541, Saudi Arabia
[3] Univ Paris Est Marne la Vallee, LIGM UMR8049, CNRS, ENPC,UPEM, F-77454 Marne La Vallee, France
关键词
vehicular ad hoc network; VANET; vehicular cloud networks; evolutionary game; reinforcement learning; Q-learning; SECURITY CHALLENGES; VANETS; MODEL;
D O I
10.1504/IJBIC.2019.097730
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we study the vehicular cloud access problem. We model it as an evolutionary game where the vehicles choose to cooperate or to access the conventional cloud through the LTE link. We focus on the centralised case, and we study the equilibrium of both homogeneous and heterogeneous players analytically. We propose an evolutionary game-based vehicular cloud access algorithm (EG-VCA). Moreover, we propose a distributed Q-learning-based vehicular cloud access algorithm (QL-VCA) that allows each vehicle to select the way to access independently to avoid the use of a centralised controller. The simulation results show that QL-VCA and EG-VCA algorithms present almost the same performances. Also, they offer better results compared to the cases of using and accessing only the CC or the VC. Numerical results are also established. They outline the convergence of the two algorithms to the same state of equilibrium.
引用
收藏
页码:45 / 58
页数:14
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