An Analysis of Crossword Learning: A Mobile Application for the Elderly

被引:5
作者
de Oliveira, Camila D. [1 ]
Fortes, Renata P. de Mattos [1 ]
Barbosa, Ellen F. [1 ]
机构
[1] Univ Sao Paulo, Inst Math & Comp Sci, POB 668, BR-13560970 Sao Carlos, SP, Brazil
来源
HUMAN ASPECTS OF IT FOR THE AGED POPULATION: APPLICATIONS IN HEALTH, ASSISTANCE, AND ENTERTAINMENT, PT II | 2018年 / 10927卷
基金
巴西圣保罗研究基金会;
关键词
Mobile learning; Accessibility; Usability; Elderly users;
D O I
10.1007/978-3-319-92037-5_35
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Mobile learning (or m-learning) is a learning modality that lies on using mobile devices by the people involved in the apprenticeship process, enabling learning to occur anytime, anywhere. Many different kinds of people should have access to this modality of learning, including senior users. Considering such particular audience, the main purpose of this paper is to present and discuss the results of an accessibility and usability evaluation of a mobile educational application called Crossword Learning. The prototype app was structured based on the users profile and aims to teach seniors about several subjects with a crossword support. In total, ten users participated in the accessibility and usability evaluation. The obtained results showed that the problems found in the mobile educational application were the same that could occur in applications from other domains. This study evidences the accessibility and usability issues that have been identified in an mobile learning applications. The evaluation can serve as a significant input for developers of this type of application, assisting them during the development process.
引用
收藏
页码:501 / 515
页数:15
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