Blending Digital and Face-to-Face Interaction Using a Co -Located Social MediaApp in Class

被引:8
|
作者
Govaerts, Sten [1 ]
Holzer, Adrian [2 ]
Kocher, Bruno [3 ,4 ]
Vozniuk, Andrii [1 ]
Garbinato, Benoit [3 ,4 ]
Gillet, Denis [1 ]
机构
[1] Lausanne EPFL, Swiss Inst Technol, REACT Grp, CH-1015 Lausanne, Switzerland
[2] Univ Neuchatel, Informat Management Inst, CH-2000 Neuchatel, Switzerland
[3] Univ Lausanne, Dept Mkt, CH-1015 Lausanne, Switzerland
[4] Univ Lausanne, Dept Informat Syst, CH-1015 Lausanne, Switzerland
来源
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES | 2018年 / 11卷 / 04期
基金
欧盟地平线“2020”;
关键词
RESPONSE SYSTEMS; ONLINE; USABILITY; METAANALYSIS; STRATEGIES; PHONES;
D O I
10.1109/TLT.2018.2856804
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Improving face-to-face (f2f) interaction in large classrooms is a challenging task as student participation can be hard to initiate. Thanks to the wide adoption of personal mobile devices, it is possible to blend digital and face-to-face interaction and integrate co-located social media applications in the classroom. To better understand how such applications can interweave digital and f2f interaction, we performed a detailed analysis of real-world use cases of a particular co-located social media app: SpeakUp. In a nutshell, SpeakUp allows the creation of temporary location-bound chat rooms that are accessible by nearby users who can post and rate messages anonymously. We find that the use of co-located social media is associated with an increase in content-related interaction in the class. Furthermore, it is associated with an increase in the perceived learning outcomes of students compared to a control group. We further provide design guidelines to blend digital and f2f interaction using co-located social media in the classroom based on 11 case studies covering over 2000, students.
引用
收藏
页码:478 / 492
页数:15
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