共 50 条
- [2] Constrained pure Nash equilibria in graphical games ECAI 2004: 16TH EUROPEAN CONFERENCE ON ARTIFICIAL INTELLIGENCE, PROCEEDINGS, 2004, 110 : 181 - 185
- [3] Distributed Search for Pure Nash Equilibria in Graphical Games AAMAS'16: PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS & MULTIAGENT SYSTEMS, 2016, : 1279 - 1280
- [4] A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games COMPUTATIONAL SCIENCE - ICCS 2020, PT VI, 2020, 12142 : 488 - 501
- [5] A Grover based Quantum Algorithm for Finding Pure Nash Equilibria in Graphical Games 2022 IEEE 19TH INTERNATIONAL CONFERENCE ON SOFTWARE ARCHITECTURE COMPANION (ICSA-C 2022), 2022, : 147 - 151
- [6] On Pure Nash Equilibria in Stochastic Games THEORY AND APPLICATIONS OF MODELS OF COMPUTATION (TAMC 2015), 2015, 9076 : 359 - 371
- [7] Computing Good Nash Equilibria in Graphical Games EC'07: PROCEEDINGS OF THE EIGHTH ANNUAL CONFERENCE ON ELECTRONIC COMMERCE, 2007, : 162 - 171
- [9] Pure Nash Equilibria in Restricted Budget Games COMPUTING AND COMBINATORICS, COCOON 2017, 2017, 10392 : 175 - 187
- [10] Pure nash equilibria: Hard and easy games Gottlob, G. (GOTTLOB@DBAI.TUWIEN.AC.AT), 1600, American Association for Artificial Intelligence (24):