Cognitively Inspired Task Design to Improve User Performance on Crowdsourcing Platforms

被引:23
|
作者
Sampath, Harini Alagarai [1 ]
Rajeshuni, Rajeev [1 ]
Indurkhya, Bipin [1 ]
机构
[1] IIIT Hyderabad, Hyderabad, India
来源
32ND ANNUAL ACM CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2014) | 2014年
关键词
Crowdsourcing; Cognitive Psychology; Task Design; Visual Saliency; Working Memory; Mechanical Turk; Eye Tracking; SEARCH; MODEL;
D O I
10.1145/2556288.2557155
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Recent research in human computation has focused on improving the quality of work done by crowd workers on crowd-sourcing platforms. Multiple approaches have been adopted like filtering crowd workers through qualification tasks, and aggregating responses from multiple crowd workers to obtain consensus. We investigate here how improving the presentation of the task itself by using cognitively inspired features affects the performance of crowd workers. We illustrate this with a case-study for the task of extracting text from scanned images. We generated six task-presentation designs by modifying two parameters - visual saliency of the target fields and working memory requirements - and conducted experiments on Amazon Mechanical Turk (AMT) and with an eyetracker in the lab setting. Our results identify which task-design parameters (e.g. highlighting target fields) result in improved performance, and which ones do not (e.g. reducing the number of distractors). In conclusion, we claim that the use of cognitively inspired features for task design is a powerful technique for maximizing the performance of crowd workers.
引用
收藏
页码:3665 / 3674
页数:10
相关论文
共 50 条
  • [1] Task Assignment with Guaranteed Quality for Crowdsourcing Platforms
    Yin, Xiaoyan
    Chen, Yanjiao
    Li, Baochun
    2017 IEEE/ACM 25TH INTERNATIONAL SYMPOSIUM ON QUALITY OF SERVICE (IWQOS), 2017,
  • [2] Investigating the Influence of Task Complexity and Outcome Variety on User Performance in Crowdsourcing Projects
    Bao, Mengxuan
    Tang, Jian
    Ma, Yanlin
    PROCEEDINGS OF EIGHTEENTH WUHAN INTERNATIONAL CONFERENCE ON E-BUSINESS, 2019, : 94 - 101
  • [3] Community heuristics for user interface evaluation of crowdsourcing platforms
    Campo, Simon A.
    Khan, Vasssilis-Javed
    Papangelis, Konstantinos
    Markopoulos, Panos
    FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE, 2019, 95 : 775 - 789
  • [4] Crowdsourcing usage, task assignment methods, and crowdsourcing platforms: A systematic literature review
    Zhen, Ying
    Khan, Abdullah
    Nazir, Shah
    Huiqi, Zhao
    Alharbi, Abdullah
    Khan, Sulaiman
    JOURNAL OF SOFTWARE-EVOLUTION AND PROCESS, 2021, 33 (08)
  • [5] Task Design, Motivation, and Participation in Crowdsourcing Contests
    Zheng, Haichao
    Li, Dahui
    Hou, Wenhua
    INTERNATIONAL JOURNAL OF ELECTRONIC COMMERCE, 2011, 15 (04) : 57 - 88
  • [6] Affect and Creative Performance on Crowdsourcing Platforms
    Morris, Robert R.
    Dontcheva, Mira
    Finkelstein, Adam
    Gerber, Elizabeth
    2013 HUMAINE ASSOCIATION CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII), 2013, : 67 - 72
  • [7] A framework for evaluation of crowdsourcing platforms performance
    Moghadasi, Mohammadhasan
    Shirmohammadi, Mehdi
    Ghasemi, Ahmadreza
    INFORMATION DEVELOPMENT, 2024, 40 (04) : 635 - 647
  • [8] The Inclusion of Gamification Solutions to Enhance User Enjoyment on Crowdsourcing Platforms
    Hantke, Simone
    Appel, Tobias
    Schuller, Bjoern
    2018 FIRST ASIAN CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII ASIA), 2018,
  • [9] Task Scheduling on Crowdsourcing Platforms for Enabling Completion Time SLAs
    Hirth, Matthias
    Steurer, Florian
    Borchert, Kathrin
    Dubiner, Dan
    PROCEEDINGS OF THE 2019 31ST INTERNATIONAL TELETRAFFIC CONGRESS (ITC 31), 2019, : 117 - 118
  • [10] Sprout: Crowd-Powered Task Design for Crowdsourcing
    Bragg, Jonathan
    Mausam
    Weld, Daniel S.
    UIST 2018: PROCEEDINGS OF THE 31ST ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, 2018, : 165 - 176