Object Pose Estimation via Pruned Hough Forest With Combined Split Schemes for Robotic Grasp

被引:21
作者
Dong, Huixu [1 ]
Prasad, Dilip K. [2 ]
Chen, I-Ming [3 ]
机构
[1] Carnegie Mellon Univ, Robot Inst, Pittsburgh, PA 15213 USA
[2] UiT Arctic Univ Norway, Dept Comp Sci, N-9037 Tromso, Norway
[3] Nanyang Technol Univ, Robot Res Ctr, Singapore 639798, Singapore
关键词
Pose estimation; Forestry; Robots; Training; Decision trees; Sensitivity; Clutter; Hough voting; local context; pose estimation; robotic grasp; split function; MANIPULATION; DESIGN;
D O I
10.1109/TASE.2020.3021119
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Robotic grasp in complex open-world scenarios requires an effective and generalizable perception. Estimating object's pose is needed in a variety of practical grasping scenarios. Here we present a novel approach of pose estimation of textureless and textured objects. The algorithm utilizes a single RGB-D image to exploit depth invariant, oriented point pair feature as well as local contextual sensitivity in cluttered environments. To enhance the performance of the voting process and improve learning efficiency, we employ a global pruning algorithm that reduces the risk of overfitting and simplifies the structure of decision trees after compensating for the complementary information among multiple trees by optimizing a designed global objective function. Finally, we also refine the pose obtained from the above stage. The proposed approach of estimating 6-D (degree of freedom) poses of textured and textureless objects is evaluated on publicly available data sets against the recent works under various conditions. It illustrates that our framework is superior to these recent works. Further, we perform extensive qualitative experiments of robotic grasp to illustrate the proposed approach can be applied to practical scenarios. Note to Practitioners-This article is motivated by the problem of the pose estimation of textured and textureless objects in clutter environments. It is difficult for conventional works to address the issue of estimating textured or textureless objects' poses in such scenarios. We considered that a novel system should be able to obtain the 6-D poses of objects. Therefore, we investigate the combined use of multiple split functions with different characteristics. Learning the model based on Hough forests always cost much computational resource; therefore, we construct a novel pruned Hough forest for solving this issue. Through the comparison and robotic grasp verifications, the behavior of our system can be used in practical applications. In future, we will deploy the proposed system in robotic assembling tasks.
引用
收藏
页码:1814 / 1821
页数:8
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