Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress)

被引:9
作者
Opel, Simone [1 ]
Schlichtig, Michael [1 ]
Schulte, Carsten [1 ]
机构
[1] Univ Paderborn, Paderborn, Germany
来源
PROCEEDINGS OF THE 14TH WORKSHOP IN PRIMARY AND SECONDARY COMPUTING EDUCATION (WIPSCE) | 2019年
关键词
Artificial Intelligence; Machine Learning; Science Year; Simulation Game; Societal Issues; Teaching Material; Teaching Concept; SCIENCE;
D O I
10.1145/3361721.3362109
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Issues on Artificial Intelligence (AI) and Machine Learning (ML) are topics which are commonly discussed in public, science and politics. However, these important topics are hardly relevant in school up to now - moreover, also teachers for computer science often have only little reliable knowledge about AI and its social impact on our future. For this reason, we develop and test teaching materials for the "Science Year AI" that contain not only aspects of computer science, but also social and ethical aspects. The teaching materials are designed in such a way that they can be used across disciplines and even by teachers of other subjects. In this paper, we introduce the simulation game for understanding machine learning that forms the core of the material.
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页数:2
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