Tracking and modeling people in video sequences

被引:63
|
作者
Plänkers, R [1 ]
Fua, P [1 ]
机构
[1] Ecole Polytech Fed Lausanne, Swiss Fed Inst Technol, LIG, Comp Graph Lab, CH-1015 Lausanne, Switzerland
关键词
shape; 3-D whole-body modeling and tracking; silhouettes;
D O I
10.1006/cviu.2000.0891
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Tracking and modeling people from video sequences has become an increasingly important research topic, with applications including animation, surveillance, and sports medicine. In this paper, we propose a model-based 3-D approach to recovering both body shape and motion. It takes advantage of a sophisticated animation model to achieve both robustness and realism. Stereo sequences of people in motion serve as input to our system. From these, we extract a 2 1/2-D description of the scene and, optionally, silhouette edges. We propose an integrated framework to ft the model and to track the person's motion. The environment does not have to be engineered. We recover not only the motion but also a full animation model closely resembling the subject. We present results of our system on real sequences and we show the generic model adjusting to the person and following various kinds of motion. (C) 2001 Academic Press.
引用
收藏
页码:285 / 302
页数:18
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