Real Coding and Real Games: Design and Development of a Middle School Curriculum Using Unity 3D

被引:7
作者
Akcaoglu, Mete [1 ]
Dogan, Selcuk [1 ]
Hodges, Charles B. [1 ]
机构
[1] Georgia Southern Univ, Coll Educ, Statesboro, GA 30458 USA
基金
美国国家科学基金会;
关键词
Game-design; Unity3D; Computer science education; C#;
D O I
10.1007/s11528-022-00782-1
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss the challenges of this implementation and possible solutions and detail the additional steps related to teacher professional development, which is a key element for success of new and innovative curricular implementations such as ours.
引用
收藏
页码:931 / 937
页数:7
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