Spatial transition management for improving outdoor cinematic augmented reality experience of the TV show

被引:6
作者
Park, Hyerim [1 ]
Shakeri, Maryam [2 ,3 ]
Jeon, Ikbeom [1 ]
Kim, Jangyoon [2 ]
Sadeghi-Niaraki, Abolghasem [4 ,5 ]
Woo, Woontack [1 ,2 ]
机构
[1] Korea Adv Inst Sci & Technol, UVR Lab, 2325,N5,291 Daehak Ro, Daejeon, South Korea
[2] Korea Adv Inst Sci & Technol, KI ITC Augmented Real Res Ctr, 303,E4,291 Daehak Ro, Daejeon, South Korea
[3] KN Toosi Univ Technol, Geodesy & Geomat Engn, Tehran, Iran
[4] Sejong Univ, Dept Comp Sci & Engn, Seoul, South Korea
[5] Sejong Univ, Convergence Engn Intelligent Drone, Seoul, South Korea
关键词
Cinematic augmented reality; Augmented reality; Trajectory; Continuity; LOCATION;
D O I
10.1007/s10055-021-00617-z
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
There have been attempts to provide new cinematic experiences by connecting TV or movie content to suitable locations through augmented reality (AR). However, few studies have suggested a method to manage breakdowns in continuity due to spatial transitions. Thus, we propose a method to manage the spatial transition that occurs when we create a TV show trajectory by mapping TV show scenes with spatiotemporal information to the real world. Our approach involved two steps. The first step is to reduce the spatial transition considering the sequence, location, and importance of TV show scenes when creating the TV show trajectory in the authoring tool. The second is to fill the spatial transition with additional TV show scenes considering sequence, importance, and user interest when providing the TV show trajectory in the mobile application. The user study results showed that reducing spatial transition increases narrative engagement by allowing participants to see important content within the trajectory. The additional content in spatial transition decreased the physical demand and effort in terms of the perceived workload, although it increased the task completion time. Integrated spatial transition management improved the overall cinematic augmented reality (CAR) experience of the TV show. Furthermore, we suggest design implications for realizing the CAR of TV shows based on our findings.
引用
收藏
页码:1059 / 1077
页数:19
相关论文
共 62 条
[1]   Tex2Shape: Detailed Full Human Body Geometry From a Single Image [J].
Alldieck, Thiemo ;
Pons-Moll, Gerard ;
Theobalt, Christian ;
Magnor, Marcus .
2019 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2019), 2019, :2293-2303
[2]   Where Am I? How Can I Get There? Impact of Navigability and Narrative Transportation on Spatial Presence [J].
Balakrishnan, Bimal ;
Sundar, S. Shyam .
HUMAN-COMPUTER INTERACTION, 2011, 26 (03) :161-204
[3]   An empirical evaluation of the System Usability Scale [J].
Bangor, Aaron ;
Kortum, Philip T. ;
Miller, James T. .
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2008, 24 (06) :574-594
[4]  
Beeton S, 2006, COMMUNITY DEVELOPMENT THROUGH TOURISM, P1
[5]   Location, Location, Location: Film Corporations' Social Responsibilities [J].
Beeton, Sue .
JOURNAL OF TRAVEL & TOURISM MARKETING, 2008, 24 (2-3) :107-114
[6]   Creating the Spectacle: Designing Interactional Trajectories through Spectator Interfaces [J].
Benford, Steve ;
Crabtree, Andy ;
Flintham, Martin ;
Greenhalgh, Chris ;
Koleva, Boriana ;
Adams, Matt ;
Tandavanitj, Nick ;
Farr, Ju Row ;
Giannachi, Gabriella ;
Lindt, Irma .
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION, 2011, 18 (03)
[7]  
Benford S, 2008, CHI 2008: 26TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS VOLS 1 AND 2, CONFERENCE PROCEEDINGS, P73
[8]  
Benford S, 2009, CHI2009: PROCEEDINGS OF THE 27TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4, P709
[9]   Measuring Narrative Engagement [J].
Busselle, Rick ;
Bilandzic, Helena .
MEDIA PSYCHOLOGY, 2009, 12 (04) :321-347
[10]   Automatic Generation of Diegetic Guidance in Cinematic Virtual Reality [J].
Cao, Chong ;
Shi, Zhaowei ;
Yu, Miao .
2020 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2020), 2020, :600-607