Video2Cartoon: A system for converting broadcast soccer video into 3D cartoon animation

被引:10
作者
Liang, Dawei [1 ]
Huang, Qingming
Liu, Yang
Zhu, Guangyu
Gao, Wen
机构
[1] Harbin Inst Technol, Sch Comp Sci & Technol, Harbin 150001, Peoples R China
[2] Chinese Acad Sci, Grad Sch, Beijing 100080, Peoples R China
[3] Chinese Acad Sci, Inst Comp Technol, Beijing 100080, Peoples R China
[4] Peking Univ, Inst Digital Media, Beijing 100871, Peoples R China
关键词
broadcast soccer video; 3D cartoon animation; object detection and tracking; camera calibration; 3D position estimation;
D O I
10.1109/TCE.2007.4341597
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
A system for converting broadcast soccer video into 3D cartoon animation is proposed. The system can provide viewers with a new experience that can not be acquired from the original soccer video, by taking advantage of computer vision and computer graphics techniques. Firstly, computer vision techniques are employed to estimate the 3D positions of players and the ball. Then, players, the ball and the playfield are modeled by computer graphics techniques. Finally, 3D cartoon animation is generated based on the extracted 3D information and the pre-constructed player motion database. The system allows users to watch the game at arbitrary viewpoint using a virtual camera. On the other hand, content service providers can distribute the generated cartoon animation on their web portals or to mobile devices, for consumers to better enjoy the game.
引用
收藏
页码:1138 / 1146
页数:9
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