Examining the Academic Trends in Neuropsychological Tests for Executive Functions Using Virtual Reality: Systematic Literature Review

被引:14
作者
Kim, Euisung [1 ]
Han, Jieun [1 ]
Choi, Hojin [2 ]
Prie, Yannick [3 ]
Vigier, Toinon [3 ]
Bulteau, Samuel [4 ,5 ]
Kwon, Gyu Hyun [1 ]
机构
[1] Hanyang Univ, Grad Sch Technol & Innovat Management, Wangsimni Ro 222,Multidisciplinary Lect Hall 703, Seoul 04763, South Korea
[2] Hanyang Univ, Coll Med, Dept Neurol, Seoul, South Korea
[3] Nantes Univ, Lab Digital Sci Nantes LS2N, CNRS, UMR6004, Nantes, France
[4] CHU Nantes, Psychiat Dept, Nantes, France
[5] Univ Nantes, Univ Tours, SPHERE, INSERM,U1246, Nantes, France
来源
JMIR SERIOUS GAMES | 2021年 / 9卷 / 04期
关键词
virtual reality; neuropsychological test; executive function; cognitive ability; brain disorder; immersive; digital health; cognition; academic trends; neurology; CLINICAVR CLASSROOM-CPT; TRAUMATIC BRAIN-INJURY; INSTRUMENTAL ACTIVITIES; ECOLOGICAL VALIDITY; OLDER-ADULTS; PERFORMANCE; INHIBITION; ATTENTION; DECLINE; STROOP;
D O I
10.2196/30249
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: In neuropsychology, fully immersive virtual reality (VR) has been spotlighted as a promising tool. It is considered that VR not only overcomes the existing limitation of neuropsychological tests but is also appropriate for treating executive functions (EFs) within activities of daily living (ADL) due to its high ecological validity. While fully immersive VR offers new possibilities of neuropsychological tests, there are few studies that overview the intellectual landscape and academic trends in the research related to mainly targeted EFs with fully immersive VR. Objective: The objective of this study is to get an overview of the research trends that use VR in neuropsychological tests and to analyze the research trends using fully immersive VR neuropsychological tests with experimental articles. Methods: This review was carried out according to Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. Articles were searched in three web databases using keywords related to VR, EFs, and cognitive abilities. The study was conducted in two steps, keyword analysis and in-depth systematic review. In the web database search from 2000 to 2019, 1167 articles were initially collected, of which 234 articles in the eligibility phase were used to conduct keyword analysis and a total of 47 articles were included for systematic review. Results: In keyword analysis, the number of articles focused on dementia including the keywords "MCI," "SCD," and "dementia" were highlighted over the period, rather than other symptoms. In addition, we identified that the use of behavioral and physiological data in virtual environments (VEs) has dramatically increased in recent studies. In the systematic review, we focused on the purpose of study, assessment, treatment, and validation of usability and structure. We found that treatment studies and uncategorized studies including presence and cybersickness issues have emerged in the recent period. In addition, the target symptoms and range of participants were diversified. Conclusions: There has been a continuously increasing interest in dealing with neuropsychology by using fully immersive VR. Target cognitive abilities have been diversified, as well as target symptoms. Moreover, the concept of embodied cognition was transplanted in this research area.
引用
收藏
页数:22
相关论文
共 50 条
  • [21] A Systematic Literature Review of Virtual Reality Locomotion Taxonomies
    Prinz, Lisa Marie
    Mathew, Tintu
    Weyers, Benjamin
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2023, 29 (12) : 5208 - 5223
  • [22] Virtual reality and collaborative learning: a systematic literature review
    van der Meer, Nesse
    van der Werf, Vivian
    Brinkman, Willem-Paul
    Specht, Marcus
    FRONTIERS IN VIRTUAL REALITY, 2023, 4
  • [23] A Systematic Literature Review of Virtual Reality Implementation in Sports
    Malachi, Ezra Gabriel
    Tunggara, Ritchie
    Cahyadi, Yohannes
    Meiliana
    Fajar, Muhamad
    2023 INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE IN INFORMATION AND COMMUNICATION, ICAIIC, 2023, : 382 - 385
  • [24] Concurrent Validity of Virtual Reality-Based Assessment of Executive Function: A Systematic Review and Meta-Analysis
    Lee, Si-An
    Kim, Ji-Yea
    Park, Jin-Hyuck
    JOURNAL OF INTELLIGENCE, 2024, 12 (11)
  • [25] Available virtual reality-based tools for executive functions: A systematic review (vol 13, 833136, 2022)
    Borgnis, Francesca
    Baglio, Francesca
    Pedroli, Elisa
    Rossetto, Federica
    Uccellatore, Lidia
    Oliveira, Jorge Alexandre Gaspar
    Riva, Giuseppe
    Cipresso, Pietro
    FRONTIERS IN PSYCHOLOGY, 2022, 13
  • [26] Using virtual reality in palliative care: a systematic integrative review
    Carmont, Hannah
    McIlfatrick, Sonja
    INTERNATIONAL JOURNAL OF PALLIATIVE NURSING, 2022, 28 (03) : 132 - 144
  • [27] Assessment and rehabilitation of neglect using virtual reality: a systematic review
    Pedroli, Elisa
    Serino, Silvia
    Cipresso, Pietro
    Pallavicini, Federica
    Riva, Giuseppe
    FRONTIERS IN BEHAVIORAL NEUROSCIENCE, 2015, 9
  • [28] Systematic Literature Review of Virtual Reality Efficacy for Cognitive Rehabilitation in Stroke Survivors
    Janaviciute-Puzauske, Jovita
    Sinkariova, Liuda
    ADVANCES IN COGNITIVE PSYCHOLOGY, 2024, 20 (03) : 207 - 217
  • [29] Adaptive virtual reality-based training: a systematic literature review and framework
    Zahabi, Maryam
    Abdul Razak, Ashiq Mohammed
    VIRTUAL REALITY, 2020, 24 (04) : 725 - 752
  • [30] Utility of Augmented Reality and Virtual Reality in Spine Surgery: A Systematic Review of the Literature
    Sumdani, Hasan
    Aguilar-Salinas, Pedro
    Avila, Mauricio J.
    Barber, Samuel R.
    Dumont, Travis
    WORLD NEUROSURGERY, 2022, 161 : E8 - E17