Cooperation and Interdependence: How Multiplayer Games Increase Social Closeness

被引:51
作者
Depping, Ansgar E. [1 ]
Mandryk, Regan L. [1 ]
机构
[1] Univ Saskatchewan, Dept Comp Sci, Saskatoon, SK S7N 5C9, Canada
来源
CHI PLAY'17: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY | 2017年
基金
加拿大自然科学与工程研究理事会;
关键词
Social Play; Cooperation; Interdependence; Collaboration; INTERPERSONAL-TRUST; MOTIVATION; ONLINE; SCALE; TASK;
D O I
10.1145/3116595.3116639
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Games have long been used as a bonding activity; however, research on establishing and maintaining social closeness through games uses different terms, different mechanics and controls, and different contexts of use. As a result, designers have little guidance on which multiplayer game mechanics are most effective. We summarize literature on game design for social closeness into a framework with two collaborative mechanics: cooperation and interdependence. We then created four versions of an online game to independently test the effects of these game mechanics on relationship formation between paired online strangers, showing that cooperation and interdependence are two distinct factors that both can be used to improve play experience and increase social bonds. Additionally, we unpack the effect of interdependence, showing that the improved social closeness can be explained by the increase in conversational turns.
引用
收藏
页码:449 / 461
页数:13
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