A Critical Examination of Feedback in Early Reading Games

被引:14
作者
Benton, Laura [1 ]
Vasalou, Asimina [1 ]
Berkling, Kay [2 ]
Barendregt, Wolmet [3 ]
Mavrikis, Manolis [1 ]
机构
[1] UCL, UCL Inst Educ, UCL Knowledge Lab, London, England
[2] Cooperat State Univ Baden Wurttemberg, Dept Comp Sci, Karlsruhe, Germany
[3] Univ Gothenburg, Dept Appl Informat Technol, Gothenburg, Sweden
来源
PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018) | 2018年
基金
欧盟地平线“2020”;
关键词
Feedback; learning games; children; reading; STUDENTS; PRAISE;
D O I
10.1145/3173574.3173947
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Learning games now play a role in both formal and informal learning, including foundational skills such as literacy. While feedback is recognised as a key pedagogical dimension of these games, particularly in early learning, there has been no research on how commercial games available to schools and parents reify learning theory into feedback. Using a systematic content analysis, we examine how evidence-based feedback principles manifest in five widely-used learning games designed to foster young children's reading skills. Our findings highlight strengths in how games deliver feedback when players succeed. Many of the games, however, were inconsistent and not proactive when providing error feedback, often promoting trial and error strategies. Furthermore, there was a lack of support for learning the game mechanics and a preference for task-oriented rewards less deeply embedded in the gameplay. Our research provides a design and research agenda for the inclusion of feedback in early learning games.
引用
收藏
页数:12
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