PLACES: A Framework for Supporting Blind and Partially Sighted People in Outdoor Leisure Activities

被引:12
作者
Bandukda, Maryam [1 ]
Holloway, Catherine [1 ]
Singh, Aneesha [2 ]
Berthouze, Nadia [2 ]
机构
[1] UCL Interact Ctr, Global Disabil Innovat Hub, London, England
[2] UCL Interact Ctr, London, England
来源
22ND INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY (ASSETS '20) | 2020年
基金
英国工程与自然科学研究理事会;
关键词
Nature; outdoors; leisure; blind; visual impairment; accessibility; SATISFACTION; EXPERIENCES; RECREATION; INTERVIEWS;
D O I
10.1145/3373625.3417001
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Interacting with natural environments such as parks and the countryside improves health and wellbeing. These spaces allow for exercise, relaxation, socialising and exploring nature, however, they are often not used by blind and partially sighted people (BPSP). To better understand the needs of BPSP for outdoor leisure experience and barriers encountered in planning, accessing and engaging with natural environments, we conducted an exploratory qualitative online survey (22 BPSP), semi-structured interviews (20 BPSP) and a focus group (9 BPSP; 1 support worker). We also explored how current technologies support park experiences for BPSP. Our findings identify common barriers across the stages of planning (e.g. limited accessible information about parks), accessing (e.g. poor wayfinding systems), engaging with and sharing leisure experiences. Across all stages (PLan, Access, Engage, Share) we found a common theme of Contribute. BPSP wished to co-plan their trip, contribute to ways of helping others access a place, develop multisensory approaches to engaging in their surroundings and share their experiences to help others. In this paper, we present the initial work supporting the development of a framework for understanding the leisure experiences of BPSP. We explore this theme of contribution and propose a framework where this feeds into each of the stages of leisure experience, resulting in the proposed, PLACES framework (PLan, Access, Contribute, Engage, Share), which aims to provide a foundation for future research on accessibility and outdoor leisure experiences for BPSP and people with disabilities.
引用
收藏
页数:13
相关论文
共 86 条
  • [1] Adams Dustin, 2013, ACM international conference proceeding series, P1, DOI DOI 10.1145/2504335.2504360
  • [2] Towards a Multisensory Augmented Reality Map for Blind and Low Vision People: a Participatory Design Approach
    Albouys-Perrois, Jeremy
    Laviole, Jeremy
    Briant, Carine
    Brock, Anke M.
    [J]. PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018), 2018,
  • [3] Influence of Pokemon Go on Physical Activity: Study and Implications
    Althoff, Tim
    White, Ryen W.
    Horvitz, Eric
    [J]. JOURNAL OF MEDICAL INTERNET RESEARCH, 2016, 18 (12)
  • [4] Ambe A., 2018, AMBIENT BIRDHOUSE IO
  • [5] [Anonymous], 2013, P SIGCHI C HUMAN FAC, DOI [DOI 10.1145/2470654.2481292, DOI 10.1145/2470654, 10.1145/2470654]
  • [6] [Anonymous], 2011, P 2011 ICONFERENCE I, DOI DOI 10.1145/1940761.1940910
  • [7] [Anonymous], POPULARITY AUDIO TEC
  • [8] [Anonymous], INDEPENDENT
  • [9] The urban brain: analysing outdoor physical activity with mobile EEG
    Aspinall, Peter
    Mavros, Panagiotis
    Coyne, Richard
    Roe, Jenny
    [J]. BRITISH JOURNAL OF SPORTS MEDICINE, 2015, 49 (04) : 272 - U91
  • [10] Wearable obstacle detection system fully integrated to textile structures for visually impaired people
    Bahadir, Senem Kursun
    Koncar, Vladan
    Kalaoglu, Fatma
    [J]. SENSORS AND ACTUATORS A-PHYSICAL, 2012, 179 : 297 - 311