共 50 条
- [2] Online adaptation of game opponent AI in simulation and in practice GAME-ON 2003: 4th International Conference on Intelligent Games and Simulation, 2003, : 93 - 100
- [3] Game AI Proceedings of 2006 International Conference on Artificial Intelligence: 50 YEARS' ACHIEVEMENTS, FUTURE DIRECTIONS AND SOCIAL IMPACTS, 2006, : 855 - 860
- [5] Fuzzy Control in the Application of Game AI 2011 INTERNATIONAL CONFERENCE ON COMPUTERS, COMMUNICATIONS, CONTROL AND AUTOMATION (CCCA 2011), VOL I, 2010, : 288 - 291
- [7] Game Difficulty Prediction Based on Facial Cues and Game Performance APPLIED SCIENCES-BASEL, 2024, 14 (19):
- [10] Framework for Enabling Scalable Learning Game AI ENASE: PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON EVALUATION OF NOVEL APPROACHES TO SOFTWARE ENGINEERING, 2013, : 189 - 196