Dynamics-Aware Numerical Coarsening for Fabrication Design

被引:49
作者
Chen, Desai [1 ,2 ]
Levin, David I. W. [3 ]
Matusik, Wojciech [1 ]
Kaufman, Danny M. [2 ]
机构
[1] MIT CSAIL, Cambridge, MA 02139 USA
[2] Adobe Res, San Jose, CA 95110 USA
[3] Univ Toronto, Toronto, ON, Canada
来源
ACM TRANSACTIONS ON GRAPHICS | 2017年 / 36卷 / 04期
关键词
Numerical Coarsening; Fabrication; Deformation; Dynamics; Contact-Impact; SOFT; INTEGRATION;
D O I
10.1145/3072959.3073669
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The realistic simulation of highly-dynamic elastic objects is important for a broad range of applications in computer graphics, engineering and computational fabrication. However, whether simulating flipping toys, jumping robots, prosthetics or quickly moving creatures, performing such simulations in the presence of contact, impact and friction is both time consuming and inaccurate. In this paper we present Dynamics-Aware Coarsening (DAC) and the Boundary Balanced Impact (BBI) model which allow for the accurate simulation of dynamic, elastic objects undergoing both large scale deformation and frictional contact, at rates up to 79 times faster than state-of-the-art methods. DAC and BBI produce simulations that are accurate and fast enough to be used (for the first time) for the computational design of 3D-printable compliant dynamic mechanisms. Thus we demonstrate the efficacy of DAC and BBI by designing and fabricating mechanisms which flip, throw and jump over and onto obstacles as requested.
引用
收藏
页数:15
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