Two-level hierarchical Z-buffer with compression technique for 3D graphics hardware

被引:5
作者
Chen, CH [1 ]
Lee, CY [1 ]
机构
[1] Natl Chiao Tung Univ, Dept Elect Engn, Hsinchu 300, Taiwan
关键词
3D graphics hardware; hierarchical Z-buffer; hierarchical Z-buffer compression;
D O I
10.1007/s00371-003-0212-4
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The hierarchical Z-buffer is application-invisible and more efficient than the traditional Z-buffer for quickly rejecting hidden geometries. But there are construction and management issues associated with integrating a hierarchical Z-buffer into current graphics hardware. Here we present a two-level hierarchical Z-buffer algorithm, and provide solutions to these issues. Simulation results show that the bandwidth can be reduced by up to 35%. Moreover we propose a dynamic bi-level HZ-buffer compression technique that reduces the buffer size up by to 40%, and for which there is little performance degradation.
引用
收藏
页码:467 / 479
页数:13
相关论文
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