Real-time 3D Hand Gesture Based Mobile Interaction Interface

被引:3
作者
Che, Yunlong [1 ]
Song, Yuxiang [1 ]
Qi, Yue [1 ,2 ,3 ]
机构
[1] State Key Lab Virtual Real Technol & Syst, Beijing, Peoples R China
[2] Peng Cheng Lab, Shenzhen, Peoples R China
[3] Beihang Univ, Qingdao Res Inst, Qingdao, Peoples R China
来源
ADJUNCT PROCEEDINGS OF THE 2019 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR-ADJUNCT 2019) | 2019年
基金
国家重点研发计划; 中国国家自然科学基金;
关键词
3D Hand pose estimation; Hand gesture recognition; human-mobile interaction; Augmented Reality; Interaction interface; Human-centered computing; Human computer interaction (HCI); Interaction techniques; Gestural input; Computing methodologies; Artificial intelligence; Computer vision; Computer vision problems;
D O I
10.1109/ISMAR-Adjunct.2019.00-41
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Hand gesture recognition is a challenging problem for natural human-computer interaction(HCI). We address this problem by introducing a real-time human-mobile interaction interface with a depth sensor. Our interface consists of two components, 3D hand pose estimation and hand skeleton state based gesture description. Firstly, we propose a 3D hand pose estimation method that combines learning based pose initialization and physical based model fitting, which can estimate the per-frame's hand pose that appears in the depth camera's field of view. Afterwards, we map the estimated pose to gesture, e.g. open or close, through a hand skeleton state based method. With the tracked hand gesture, we can stably and smoothly implement common operations such as 'Touch', 'Grasp' and 'Hold' with mid-air interface. Our main contribution is combine 3D hand pose estimation and hand gesture tracking, and implementing an interaction application system with the details.
引用
收藏
页码:228 / 232
页数:5
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