3D video communications: Challenges and opportunities

被引:22
作者
Su, Guan-Ming [1 ]
Lai, Yu-Chi [2 ]
Kwasinski, Andres [3 ]
Wang, Haohong [4 ]
机构
[1] Dolby Labs, Santa Clara, CA 95054 USA
[2] Natl Taiwan Univ Sci & Technol, Dept Comp Sci & Informat Engn, Taipei 106, Taiwan
[3] Rochester Inst Technol, Dept Comp Engn, Rochester, NY 14623 USA
[4] Cisco Syst, San Jose, CA 95135 USA
关键词
3D; 3DTV; stereo video; free viewpoint; MVC; 4G networks; QoE; cross-layer design; scalability; universal media access; image-based rendering; MULTIVIEW VIDEO; DEPTH IMAGE; JOINT SOURCE; QUALITY; WIMAX; REPRESENTATION; TRANSMISSION; COMPRESSION; DISPLAYS; LTE;
D O I
10.1002/dac.1190
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper surveys major techniques in 3D communications area, which covers the whole pipeline of the 3D video communication framework, including 3D content creation, data representation, compression, delivery, decompression, post-processing, and 3D scene rendering stages. Both the current state-of-the-art, stereo 3D, and future trend, free-viewpoint 3D, are demonstrated in details. On the other hand, the paper highlights a few features in the emerging 4G wireless systems that are critical for 3D communications system design. At the end, the topics with potential but challenges, for example 3D over 4G networks, distributed 3D video coding, 3D multi-user communication, scalability and universal 3D access, are discussed and pointed out to audiences for further investigation. Copyright (C) 2010 John Wiley & Sons, Ltd.
引用
收藏
页码:1261 / 1281
页数:21
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