Service Pricing Decision in Cyber-Physical Systems: Insights from Game Theory

被引:82
作者
Liu, Xiao [1 ]
Dong, Mianxiong [2 ]
Ota, Kaoru [2 ]
Hung, Patrick [3 ]
Liu, Anfeng [1 ]
机构
[1] Cent S Univ, Sch Informat Sci & Engn, Changsha 410083, Peoples R China
[2] Muroran Inst Technol, Dept Informat & Elect Engn, Muroran, Hokkaido 050, Japan
[3] Univ Ontario, Inst Technol, Fac Business & Informat Technol, Oshawa, ON L1H 7K4, Canada
基金
日本学术振兴会; 中国国家自然科学基金;
关键词
Cyber-physical systems; game theory; price decision; cooperation rates; EFFICIENT; DYNAMICS; STRATEGY; DESIGN; SCHEME;
D O I
10.1109/TSC.2015.2449314
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In cyber-physical systems (CPS), service organizers (SOs) aim to collect service from service entities at lower price and provide better combined services to users. However, each entity receives payoffs when providing services, which leads to competition between SOs and service entities or within internal service entities. In this paper, we first formulate the price competition model of SOs where the SOs dynamically increase and decrease their service prices periodically according to the number of collected services from entities. A game based services price decision (GSPD) model which depicts the process of price decisions is proposed in this paper. In the GSPD model, entities game with other entities under the rule of "survival of the fittest" and calculate payoffs according to their own payoff-matrix, which leads to a Pareto-optimal equilibrium point. Numerous experiments demonstrate that the GSPD model can explain the price dynamics in the real world, and also can help decision makers a lot under various scenarios.
引用
收藏
页码:186 / 198
页数:13
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