GPU-BASED PARALLEL BACK PROJECTION ALGORITHM FOR THE TRANSLATIONAL VARIANT BISAR IMAGING

被引:8
作者
Zhang Xin [1 ]
Zhang Xiaoling [1 ]
Shi Jun [1 ]
Liu Zhe [1 ]
机构
[1] Univ Elect Sci & Technol China, Dept Elect Engn, Hefei, Peoples R China
来源
2011 IEEE INTERNATIONAL GEOSCIENCE AND REMOTE SENSING SYMPOSIUM (IGARSS) | 2011年
关键词
Translational variant bistatic SAR; back projection algorithm; graphics processing unit (GPU); compute unified device architecture (CUDA); paralleizationl;
D O I
10.1109/IGARSS.2011.6049806
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The back projection (BP) algorithm is highly effective in bistatic SAR imaging. But it is time-consuming for the large scene imaging. In this paper, we propose a GPU-based parallel BP algorithm, the range compression and back projection are implemented on the graphics processing unit (GPU) using CUDA language. We also present some optimum methods including memory optimization, phase accumulator reduction and imaging scene segmentation to implement fast and large scene imaging. Numerical experiments demonstrate that the GPU-based method can significantly improve the computational efficiency of the original BP algorithm, about 80 times faster, while the imaging scene size same as the CPU-based BP algorithm.
引用
收藏
页码:2841 / 2844
页数:4
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