Game Theoretical Analysis on System Adoption and Acceptance: A Review

被引:1
作者
Liang, Xueqin [1 ]
Yan, Zheng [1 ,2 ]
Zhang, Peng [1 ]
机构
[1] Xidian Univ, Sch Cyber Engn, State Key Lab Integrated Serv Networks, Xian 710071, Peoples R China
[2] Aalto Univ, Dept Commun & Networking, Espoo 02150, Finland
来源
SECURITY, PRIVACY AND ANONYMITY IN COMPUTATION, COMMUNICATION AND STORAGE, (SPACCS 2016) | 2016年 / 0067卷
关键词
Game theory; System acceptance; Network performance; Equilibrium; Strategy analysis;
D O I
10.1007/978-3-319-49145-5_16
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Game theory is a methodology using mathematics models to analyze the strategic interactions between participants. It has been widely used to analyze the acceptance of system models under various conditions. In this paper, we review the basic knowledge of game theory. After extensive literature study, we propose a series of model requirements that should be paid attention in game theoretical analysis. Furthermore, we classify the existing work into two categories: games in information systems and games in network systems, which have been analyzed in accordance with the aforementioned requirements. The review shows that game theory is a good tool to analyze the adoption and acceptance of a system model and can be used for improving system design towards practical deployment. Moreover, we present the advantages and limitations of existing studies, and propose future research directions.
引用
收藏
页码:155 / 167
页数:13
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