Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management: A Preliminary Randomized Controlled Trial among Forensic Psychiatric Outpatients

被引:9
作者
Smeijers, Danique [1 ,2 ]
Bulten, Erik H. [1 ,2 ]
Verkes, Robbert-Jan [2 ,3 ,4 ]
Koole, Sander L. [5 ]
机构
[1] Radboud Univ Nijmegen, Inst Behav Sci, NL-6525 GD Nijmegen, Netherlands
[2] Forens Psychiat Ctr Pompestichting, NL-6532 CN Nijmegen, Netherlands
[3] Radboud Univ Nijmegen Med Ctr, Dept Psychiat, NL-6525 GC Nijmegen, Netherlands
[4] Radboud Univ Nijmegen, Donders Inst Brain Cognit & Behav, NL-6500 GL Nijmegen, Netherlands
[5] Vrije Univ Amsterdam, Dept Clin Psychol, NL-1081 HV Amsterdam, Netherlands
基金
欧洲研究理事会;
关键词
aggressive behavior; intervention; VR; motivational modification; AUTOMATIC ACTION-TENDENCIES; PROACTIVE AGGRESSION; EMOTION REGULATION; APPROACH BIAS; ANGER; VALIDATION; QUESTIONNAIRE; VALIDITY; DISORDERS; THERAPY;
D O I
10.3390/brainsci11111484
中图分类号
Q189 [神经科学];
学科分类号
071006 ;
摘要
Prior laboratory experiments among healthy samples found that training avoidance movements to angry faces may lower anger and aggression, especially people high in trait anger. To enrich this training and make it more suitable for clinical applications, the present researchers developed it into a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME). The current study examined the effects of this training in a randomized controlled trial among forensic psychiatric outpatients with aggression regulation problems (N = 30). In addition to the aggression replacement training, patients played either the VR-GAIME or a control game. Aggressive behavior was measured pre-, half-way, and post-treatment via self-report and clinicians ratings. No difference was found between the VR-GAIME and the control game. However, the participants reported gaining more insight into their own behavior and that of others. Future VR intervention tools in clinical settings may capitalize more on their benefits for self-reflection within interpersonal settings.
引用
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页数:21
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