Fast 3D surfaces rendering techniques for small portable devices

被引:0
|
作者
Amoroso, A [1 ]
Casciola, G [1 ]
Masotti, M [1 ]
机构
[1] Univ Bologna, Dept Comp Sci, I-40127 Bologna, Italy
关键词
3D surface rendering; wire-frame; hidden line; wireless; constrained devices; coordinates transformation;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In the actual scenario of small devices, such as smartphones and handhelds, the traditional graphic algorithms need deep adaptation. The characterizing aspects of small devices with respect to personal computers are significant less CPU power, and smaller internal memory and screen. We propose a graphic technique that is significantly faster than the traditional ones. Moreover, our proposal requires a predefined amount of memory that depends solely on the window size. Our approach takes advantage of a fast coordinates transformation from the continuous to the discrete. The algorithm operates in screen coordinates, i.e. the pixels, hence almost all the computation are made by means of integer arithmetic and does not require any math co-processor. Moreover, due to the integer coordinates, the memory occupation of the algorithm depends on the size of the window on the screen.
引用
收藏
页码:328 / 334
页数:7
相关论文
共 50 条
  • [1] A wireless software architecture for fast 3D rendering of agent-based multimedia simulations on portable devices
    Cacciaguerra, S
    Roccetti, M
    Roffilli, M
    Lomi, A
    CCNC 2004: 1ST IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, PROCEEDINGS: CONSUMER NETWORKING: CLOSING THE DIGITAL DIVIDE, 2004, : 589 - 594
  • [2] Techniques for 3D misalignments calculation for portable devices in cycling applications
    Chang, Hsiu-Wen
    Georgy, Jacques
    El-Sheimy, Naser
    PROCEEDINGS OF THE 26TH INTERNATIONAL TECHNICAL MEETING OF THE SATELLITE DIVISION OF THE INSTITUTE OF NAVIGATION (ION GNSS 2013), 2013, : 2862 - 2867
  • [3] Optimization of 3D Rendering in Mobile Devices
    Marek, Tomas
    Krejcar, Ondrej
    MOBILE WEB AND INTELLIGENT INFORMATION SYSTEMS, 2015, 9228 : 37 - 48
  • [4] Multiresolution 3D rendering on mobile devices
    Lluch, Javier
    Gaitan, Rafa
    Escriva, Miguel
    Camahort, Emilio
    COMPUTATIONAL SCIENCE - ICCS 2006, PT 2, PROCEEDINGS, 2006, 3992 : 287 - 294
  • [5] A fast 3D acoustic rendering method
    Jian, G
    Bin, G
    FOURTH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND ITS APPLICATIONS IN INDUSTRY, 2004, 5444 : 252 - 259
  • [6] A 3D Multiresolution rendering engine for PDA devices
    Zunino, C
    Lamberti, F
    Sanna, A
    7TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL V, PROCEEDINGS: COMPUTER SCIENCE AND ENGINEERING: I, 2003, : 538 - 542
  • [7] Fast bivariate function rendering for small devices
    Amoroso, A.
    Casciola, G.
    International Journal of Computers and Applications, 2006, 28 (04) : 321 - 328
  • [8] Fast rendering scheme for 3D cylindrical ultrasound data
    Choi, JP
    Ra, JB
    MEDICAL IMAGING 2000: IMAGE DISPLAY AND VISUALIZATION, 2000, 3976 : 434 - 441
  • [9] Analysis of active regions via 3D rendering techniques
    Alexander, D
    Gary, GA
    Thompson, BJ
    SECOND ADVANCES IN SOLAR PHYSICS EUROCONFERENCE: THREE-DIMENSIONAL STRUCTURE OF SOLAR ACTIVE REGIONS, 1998, 155 : 100 - 104
  • [10] A Comparison of Rendering Techniques for 3D Line Sets With Transparency
    Kern, Michael
    Neuhauser, Christoph
    Maack, Torben
    Han, Mengjiao
    Usher, Will
    Westermann, Rudiger
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021, 27 (08) : 3361 - 3376