共 50 条
- [2] First steps towards handheld augmented reality SEVENTH IEEE INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS, PROCEEDINGS, 2003, : 127 - 135
- [3] Embodied Learning Mechanics and Their Relationship to Usability of Handheld Augmented Reality 2017 IEEE VIRTUAL REALITY WORKSHOP ON K-12 EMBODIED LEARNING THROUGH VIRTUAL & AUGMENTED REALITY (KELVAR), 2017,
- [4] Motivational benefits and usability of a handheld Augmented Reality game for anatomy learning 2022 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR), 2022, : 266 - 274
- [6] Towards massively multi-user augmented reality on handheld devices PERVASIVE COMPUTING, PROCEEDINGS, 2005, 3468 : 208 - 219
- [7] Early Steps Towards Understanding Text Legibility in Handheld Augmented Reality 2013 IEEE VIRTUAL REALITY CONFERENCE (VR), 2013, : 159 - +
- [8] EXPLORING BENEFITS OF USING AUGMENTED REALITY FOR USABILITY TESTING DS 80-4 PROCEEDINGS OF THE 20TH INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN (ICED 15) VOL 4: DESIGN FOR X, DESIGN TO X, 2015,
- [10] Usability of one-handed interaction methods for handheld projection-based augmented reality Personal and Ubiquitous Computing, 2013, 17 : 399 - 409