Towards Estimating Usability Ratings of Handheld Augmented Reality Using Accelerometer Data

被引:1
|
作者
Santos, Marc Ericson C. [1 ]
Taketomi, Takafumi [1 ]
Yamamoto, Goshiro [1 ]
Klinker, Gudrun [2 ]
Sandor, Christian [1 ]
Kato, Hirokazu [1 ]
机构
[1] Nara Inst Sci & Technol, Ikoma, Nara, Japan
[2] Tech Univ Munich, D-80290 Munich, Germany
关键词
DESIGN;
D O I
10.1109/ISMAR.2015.62
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Usability evaluations are important to the development of augmented reality systems. However, conducting large-scale longitudinal studies remains challenging because of the lack of inexpensive but appropriate methods. In response, we propose a method for implicitly estimating usability ratings based on readily available sensor logs. To demonstrate our idea, we explored the use of features of accelerometer data in estimating usability ratings in an annotation task. Results show that our implicit method corresponds with explicit usability ratings at 79% and 84%. These results should be investigated further in other use cases, with other sensor logs.
引用
收藏
页码:196 / 197
页数:2
相关论文
共 50 条
  • [1] Toward Standard Usability Questionnaires for Handheld Augmented Reality
    Santos, Marc Ericson C.
    Polvi, Jarkko
    Taketomi, Takafumi
    Yamamoto, Goshiro
    Sandor, Christian
    Kato, Hirokazu
    IEEE COMPUTER GRAPHICS AND APPLICATIONS, 2015, 35 (05) : 66 - 75
  • [2] First steps towards handheld augmented reality
    Wagner, D
    Schmalstieg, D
    SEVENTH IEEE INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS, PROCEEDINGS, 2003, : 127 - 135
  • [3] Embodied Learning Mechanics and Their Relationship to Usability of Handheld Augmented Reality
    Radu, Iulian
    Antle, Alissa
    2017 IEEE VIRTUAL REALITY WORKSHOP ON K-12 EMBODIED LEARNING THROUGH VIRTUAL & AUGMENTED REALITY (KELVAR), 2017,
  • [4] Motivational benefits and usability of a handheld Augmented Reality game for anatomy learning
    Blattgerste, Jonas
    Franssen, Jannik
    Arztmann, Michaela
    Pfeiffer, Thies
    2022 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR), 2022, : 266 - 274
  • [5] Anywhere Interfaces Using Handheld Augmented Reality
    Gervautz, Michael
    Schmalstieg, Dieter
    COMPUTER, 2012, 45 (07) : 26 - 31
  • [6] Towards massively multi-user augmented reality on handheld devices
    Wagner, D
    Pintaric, T
    Ledermann, F
    Schmalstieg, D
    PERVASIVE COMPUTING, PROCEEDINGS, 2005, 3468 : 208 - 219
  • [7] Early Steps Towards Understanding Text Legibility in Handheld Augmented Reality
    Dao, Brittany
    Gabbard, Joseph L.
    2013 IEEE VIRTUAL REALITY CONFERENCE (VR), 2013, : 159 - +
  • [8] EXPLORING BENEFITS OF USING AUGMENTED REALITY FOR USABILITY TESTING
    Choi, Young Mi
    Mittal, Sanchit
    DS 80-4 PROCEEDINGS OF THE 20TH INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN (ICED 15) VOL 4: DESIGN FOR X, DESIGN TO X, 2015,
  • [9] Usability of one-handed interaction methods for handheld projection-based augmented reality
    Choi, Jinhyuk
    Kim, Gerard J.
    PERSONAL AND UBIQUITOUS COMPUTING, 2013, 17 (02) : 399 - 409
  • [10] Usability of one-handed interaction methods for handheld projection-based augmented reality
    Jinhyuk Choi
    Gerard J. Kim
    Personal and Ubiquitous Computing, 2013, 17 : 399 - 409