共 11 条
[1]
Challenges in requirements engineering for mobile games development: The meantime case study
[J].
15TH IEEE INTERNATIONAL REQUIREMENTS ENGINEERING CONFERENCE, PROCEEDINGS,
2007,
:275-+
[2]
Requirements engineering and the creative process in the video game industry
[J].
13TH IEEE INTERNATIONAL CONFERENCE ON REQUIREMENTS ENGINEERING, PROCEEDINGS,
2005,
:240-250
[3]
Callele D., 1955, T ROY SOC LOND A, VA247, P529
[4]
How developers drive software evolution
[J].
EIGHTH INTERNATIONAL WORKSHOP ON PRINCIPLES OF SOFTWARE EVOLUTION, PROCEEDINGS,
2005,
:113-122
[5]
Madhav S., 2013, GAME PROGRAMMING ALG
[6]
Hotspot Patterns: The Formal Definition and Automatic Detection of Architecture Smells
[J].
2015 12TH WORKING IEEE/IFIP CONFERENCE ON SOFTWARE ARCHITECTURE (WICSA),
2015,
:51-60
[7]
Cowboys, Ankle Sprains, and Keepers of Quality: How Is Video Game Development Different from Software Development?
[J].
36TH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING (ICSE 2014),
2014,
:1-11
[8]
Placing Value on Community Co-creations: A Study of a Video Game 'Modding' Community
[J].
CSCW'17: PROCEEDINGS OF THE 2017 ACM CONFERENCE ON COMPUTER SUPPORTED COOPERATIVE WORK AND SOCIAL COMPUTING,
2017,
:480-490
[9]
Scacchi W, 2011, IFIP ADV INF COMM TE, V365, P62