Virtualizing archaeological sites

被引:0
|
作者
Pollefeys, M [1 ]
Koch, R [1 ]
Vergauwen, M [1 ]
Van Gool, L [1 ]
机构
[1] Katholieke Univ Leuven, ESAT, PSI, B-3001 Louvain, Belgium
来源
VSMM98: FUTUREFUSION - APPLICATION REALITIES FOR THE VIRTUAL AGE, VOLS 1 AND 2 | 1998年
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
More and more archaeological sites are being reconstructed in virtual reality. The problem remains the huge effort that has to be made to obtain realistic models. Besides on-site measurements, much time is often spend in manually rebuilding the whole site with a CAD package or a 3D modeling tool. This limits the tractable complexity. In this paper an image based automatic 3D surface acquisition system is used to "virtualize"? archaeological sites. The Roman site of Sagalassos (south-west Turkey) is used as a test case to illustrate the potential of this new approach. Besides the construction of a virtual site consisting of different level of details, some more applications to archaeology and conservation of heritage sites are presented.
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页码:600 / 605
页数:6
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