Progressive mesh-based coding of arbitrary-shaped video objects

被引:0
|
作者
Jordan, CL [1 ]
Ebrahimi, T [1 ]
Kunt, M [1 ]
机构
[1] Swiss Fed Inst Technol, Signal Proc Lab, CH-1015 Lausanne, Switzerland
关键词
content-based mesh; node motion estimation; progressive coding; shape coding; geometry coding; object-based video compression;
D O I
10.1117/12.334626
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
While the emerging MPEG-4 standard has raised the need for efficient object-based compression, the future MPEG-7 standard motivates further research in the field of progressive, quality-scalable, and semantic representations for indexing and retrieval applications in particular. In this paper a mesh-based video compression scheme is proposed that integrates shape, motion and texture representations in a consistent way and provides a content-based, quality-scalable, separate bitstream syntax. A complete video compression scheme is designed based on a content-based triangular mesh model combined with a progressive geometrical shape representation. In this context, different node motion estimation methods are discussed as well as residual texture representation by means of transform coding. Lastly, the adaptation of such a mesh-based video representation to achieve progressive compression is also investigated.
引用
收藏
页码:1190 / 1201
页数:2
相关论文
共 50 条
  • [1] Efficient motion estimation and coding for arbitrary-shaped video objects
    Martin, GR
    Steliaros, MK
    Packwood, RA
    JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2001, 12 (01) : 66 - 83
  • [2] Ray-Space coding based on arbitrary-shaped DCT
    Fujii, T
    Kimoto, T
    Tanimoto, M
    STEREOSCOPIC DISPLAYS AND VIRTUAL REALITY SYSTEMS V, 1998, 3295 : 258 - 268
  • [3] Mesh-based motion models for wavelet video coding
    Bozinovic, N
    Konrad, J
    2004 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH, AND SIGNAL PROCESSING, VOL III, PROCEEDINGS: IMAGE AND MULTIDIMENSIONAL SIGNAL PROCESSING SPECIAL SESSIONS, 2004, : 141 - 144
  • [4] A mesh-based multiple description coding method for network video
    Wang, YL
    Wu, CK
    18TH INTERNATIONAL CONFERENCE ON ADVANCED INFORMATION NETWORKING AND APPLICATIONS, VOL 1 (LONG PAPERS), PROCEEDINGS, 2004, : 549 - 554
  • [5] Estimation of collision response of virtual objects to arbitrary-shaped real objects
    Lee, Daeho
    Lee, Youngjae
    IEICE ELECTRONICS EXPRESS, 2008, 5 (17): : 678 - 682
  • [6] Alpha coding of arbitrary-shaped objects for low bit-rate MPEG-4
    Hadar, O
    Folkman, H
    MULTIMEDIA SYSTEMS AND APPLICATIONS IV, 2001, 4518 : 146 - 153
  • [7] An effective mesh-based motion compensation technique for video coding
    Kuo, CM
    Hung, MS
    JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2003, 14 (04) : 405 - 427
  • [8] Scalable mesh-based interpolative coding of synthetic and natural image objects
    Altunbasak, Y
    Tekalp, AM
    VISUAL COMMUNICATIONS AND IMAGE PROCESSING '97, PTS 1-2, 1997, 3024 : 1004 - 1012
  • [9] Direction-based Spatial Skyline for Retrieving Arbitrary-Shaped Surrounding Objects
    Shen, Bojie
    Islam, Md Saiful
    Taniar, David
    COMPUTER JOURNAL, 2020, 63 (11): : 1668 - 1688
  • [10] Direction-based Spatial Skyline for Retrieving Arbitrary-Shaped Surrounding Objects
    Shen, Bojie
    Islam, Saiful
    Taniar, David
    Computer Journal, 2020, 63 (11): : 1668 - 1688