共 51 条
- [1] Fast Generation of Realistic Virtual Humans [J]. VRST'17: PROCEEDINGS OF THE 23RD ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, 2017,
- [2] Aggravi Marco, 2018, IEEE Robotics and Automation Letters, V3, P2166, DOI 10.1109/LRA.2018.2810887
- [4] Berton F, 2020, 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2020), P322, DOI [10.1109/VR46266.2020.1581264804299, 10.1109/VR46266.2020.00-52]
- [5] Berton F, 2019, 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), P717, DOI [10.1109/VR.2019.8798204, 10.1109/vr.2019.8798204]
- [6] Bimbo J, 2017, IEEE INT C INT ROBOT, P3401, DOI 10.1109/IROS.2017.8206180
- [7] Bönsch A, 2018, 25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), P199
- [8] Bonneaud S., 2012, Trans. Edutainment, V7, P1, DOI DOI 10.1007/978-3-642-29050-3_1