Modelling selective visual attention for autonomous virtual characters

被引:8
作者
Kokkinara, Elena [1 ]
Oyekoya, Oyewole [1 ]
Steed, Anthony [1 ]
机构
[1] UCL, Virtual Environm & Comp Graph Grp, Dept Comp Sci, London WC1E 6BT, England
基金
英国工程与自然科学研究理事会;
关键词
animation; attention; autonomous virtual characters; EYE; BEHAVIORS;
D O I
10.1002/cav.425
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Autonomous virtual characters (AVCs) are becoming more prevalent both for real-time interaction and also as digital actors in film and TV production. AVCs require believable virtual human animations, accompanied by natural attention generation, and thus the software that controls the AVCs needs to model when and how to interact with the objects and other characters that exist in the virtual environment. This paper models automatic attention behaviour using a saliency model that generates plausible targets for combined gaze and head motions. The model was compared with the default behaviour of the Second Life (SL) system in an object observation scenario while it was compared with real actors' behaviour in a conversation scenario. Results from a study run within the SL system demonstrate a promising attention model that is not just believable and realistic but also adaptable to varying task, without any prior knowledge of the virtual scene. Copyright (C) 2011 John Wiley & Sons, Ltd.
引用
收藏
页码:361 / 369
页数:9
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