Developing an Artificial Intelligence Bot for Othello

被引:0
作者
Vijayakumar, Arvind [1 ]
机构
[1] Bridgewater Raritan Reg High Sch, Bridgewater, NJ 08807 USA
来源
2015 5th IEEE Integrated STEM Education Conference (ISEC) | 2015年
关键词
STEM; Artificial Intelligence; Game theory; Computer science;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
In this paper, I describe the Othello AI project completed during the 2014 summer Leap program at Carnegie Mellon University. I will first look at the basic components of two-player game AI. I will then look at basic properties of Othello AI design in the context of the project. Then I will examine the development of the Othello bot from the earliest to the latest versions. The performance of the bot relevant to humans and other bots will be analyzed and discussed. Finally I will look at future possible improvements to MyPlayer, the Othello Artificial Intelligence bot.
引用
收藏
页码:216 / 220
页数:5
相关论文
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