Virtual reality-based casting skill transfer and human resource development

被引:0
|
作者
Watanuki, Keiichi [1 ]
机构
[1] Saitama Univ, Dept Mech Engn, Grad Sch Sci & Engn, Saitama City, Saitama, Japan
关键词
D O I
10.1109/ICAT.2007.60
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
This paper proposes a new virtual reality-based skill transfer and human resource development system for casting design, which is composed of the explicit and tacit knowledge transfer systems using synchronized multimedia and the knowledge internalization system using portable virtual environment. In our proposed system, the education content is displayed in the immersive virtual environment, whereby a trainee may experience work in the virtual site operation. Provided that the trainee has gained explicit and tacit knowledge of casting through the multimedia-based knowledge transfer system, the immersive virtual environment catalyzes the internalization of knowledge and also enables the trainee to gain tacit knowledge before undergoing on-the-job training at a real-time operation site.
引用
收藏
页码:316 / 317
页数:2
相关论文
共 50 条
  • [21] Virtual reality-based interventions for schizophrenia
    Nordentoft, M.
    EUROPEAN PSYCHIATRY, 2023, 66 : S33 - S34
  • [22] Development and Usability of a Virtual Reality-Based Filler Injection Training System
    Seung Min Oh
    Ju Young Kim
    Seungho Han
    Won Lee
    Il Kim
    Giwoong Hong
    Wook Oh
    Hyungjin Moon
    Changmin Seo
    Aesthetic Plastic Surgery, 2020, 44 : 1833 - 1842
  • [23] Development and Usability of a Virtual Reality-Based Filler Injection Training System
    Oh, Seung Min
    Kim, Ju Young
    Han, Seungho
    Lee, Won
    Kim, Il
    Hong, Giwoong
    Oh, Wook
    Moon, Hyungjin
    Seo, Changmin
    AESTHETIC PLASTIC SURGERY, 2020, 44 (05) : 1833 - 1842
  • [24] Development of a Virtual Reality-Based Working at Heights Safety Awareness Framework
    Wilcocks, Kyle
    Torres, Andrei B. B.
    Uribe-Quevedo, Alvaro
    Kapralos, Bill
    Huntt, Shannon
    Slade, Kim
    Cullen, Glenn
    2019 IEEE 23RD INTERNATIONAL SYMPOSIUM ON CONSUMER TECHNOLOGIES (ISCT), 2019, : 103 - 104
  • [25] Affordable Human Gait Analysis Using a Virtual Reality-Based Platform
    Guzman, Juan David
    Guzman, Diego Enrique
    Rengifo, Carlos Felipe
    IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, 2020, 15 (04): : 307 - 313
  • [26] Development of virtual reality-based simulation system for nuclear and radiation safety
    Wu, Yi-Can
    He, Tao
    Hu, Li-Qin
    Long, Peng-Cheng
    Shang, Lei-Ming
    Zhou, Shao-Heng
    Yang, Qi
    Zhao, Jin-Bo
    Zhang, Shu
    Yang, Zi-Hui
    Li, Ting
    Cheng, Xiang
    Wang, Jing
    Wang, Jie
    Song, Jing
    Cheng, Meng-Yun
    Yu, Sheng-Peng
    Hao, Li-Juan
    Yuanzineng Kexue Jishu/Atomic Energy Science and Technology, 2015, 49 : 7 - 15
  • [27] Virtual reality-based training for radiopharmaceutical administration: development and educational effectiveness
    Kakimoto, Akihiro
    Fujise, Daisuke
    Hasegawa, Shin
    Okuda, Yasuo
    Ohta, Yuto
    Tani, Rikuha
    Niwase, Miyu
    Miyamoto, Kazutoshi
    Konishi, Ryota
    Funahashi, Masao
    PLOS ONE, 2025, 20 (03):
  • [28] Human decision change in crowd evacuation: A virtual reality-based study
    Zhang, Ming
    Xu, Rui
    Siu, Ming Fung Francis
    Luo, Xiaowei
    JOURNAL OF BUILDING ENGINEERING, 2023, 68
  • [29] Virtual reality-based digital twins for greenhouses: A focus on human interaction
    Slob, Naftali
    Hurst, William
    van de Zedde, Rick
    Tekinerdogan, Bedir
    COMPUTERS AND ELECTRONICS IN AGRICULTURE, 2023, 208
  • [30] Contributions of Vision in Human Postural Control: A Virtual Reality-based Study
    Mohebbi, Abolfazl
    Amiri, Pouya
    Kearney, Robert E.
    42ND ANNUAL INTERNATIONAL CONFERENCES OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY: ENABLING INNOVATIVE TECHNOLOGIES FOR GLOBAL HEALTHCARE EMBC'20, 2020, : 3347 - 3350