The influence of television and video game use on attention and school problems: A multivariate analysis with other risk factors controlled

被引:69
作者
Ferguson, Christopher J. [1 ]
机构
[1] Texas A&M Int Univ, Dept Behav Appl Sci & Criminal Justice, Laredo, TX 78045 USA
关键词
Attention problems; School performance; Anxiety; Video games; Television; OPPOSITIONAL-DEFIANT DISORDER; DEFICIT/HYPERACTIVITY DISORDER; FAMILY-ENVIRONMENT; CHILDREN; EXPOSURE; ADHD;
D O I
10.1016/j.jpsychires.2010.11.010
中图分类号
R749 [精神病学];
学科分类号
100205 ;
摘要
Background: Research on youth mental health has increasingly indicated the importance of multivariate analyses of multiple risk factors for negative outcomes. Television and video game use have often been posited as potential contributors to attention problems, but previous studies have not always been well-controlled or used well-validated outcome measures. The current study examines the multivariate nature of risk factors for attention problems symptomatic of attention deficit hyperactivity disorder and poor school performance. Method: A predominantly Hispanic population of 603 children (ages 10-14) and their parents/guardians responded to multiple behavioral measures. Outcome measures included parent and child reported attention problem behaviors on the Child Behavior Checklist (CBCL) as well as poor school performance as measured by grade point average (GPA). Results: Results found that internal factors such as male gender, antisocial traits, family environment and anxiety best predicted attention problems. School performance was best predicted by family income. Television and video game use, whether total time spent using, or exposure to violent content specifically, did not predict attention problems or GPA. Interpretation: Television and video game use do not appear to be significant predictors of childhood attention problems. Intervention and prevention efforts may be better spent on other risk factors. (C) 2010 Elsevier Ltd. All rights reserved.
引用
收藏
页码:808 / 813
页数:6
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