Linguistic Analysis of Toxic Behavior in an Online Video Game

被引:24
|
作者
Kwak, Haewoon [1 ]
Blackburn, Jeremy [2 ]
机构
[1] Qatar Comp Res Inst, Doha, Qatar
[2] Telefon Res, Barcelona, Spain
来源
SOCIAL INFORMATICS | 2015年 / 8852卷
关键词
Toxic behavior; Verbal violence; Tribunal; League of Legends; Cyberbullying; Online games;
D O I
10.1007/978-3-319-15168-7_26
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of linguistic analyses to gain a deeper understanding of the role communication plays in the expression of toxic behavior. We characterize linguistic behavior of toxic players and compare it with that of typical players in an online competition game. We also find empirical support describing how a player transitions from typical to toxic behavior. Our findings can be helpful to automatically detect and warn players who may become toxic and thus insulate potential victims from toxic playing in advance.
引用
收藏
页码:209 / 217
页数:9
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