Planning Serious Games: Adapting Approaches for Development

被引:0
作者
Morais, Alana M. [1 ]
Rodrigues, Herbet F. [1 ]
Machado, Liliane S. [1 ]
Valenca, Ana Maria G. [2 ]
机构
[1] Univ Fed Paraiba, Lab Technol Virtual Teaching & Stat, LabTEVE, BR-58059900 Joao Pessoa, Paraiba, Brazil
[2] Univ Fed Paraiba, Dept Clin & Social Odontol, Joao Pessoa, Paraiba, Brazil
来源
ENTERTAINMENT FOR EDUCATION: DIGITAL TECHNIQUES AND SYSTEMS | 2010年 / 6249卷
关键词
Planning; serious games; game design; oral health education; virtual reality; haptic system;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Games have been an important activity in human society with a meaningful impact in education In this context serious game joins entertainment and education for presentation simulation or training of activities in several weds This paper reports the importance of planning in serious games particularly to identity the best approach to be adopted for the development The main focus is the design of serious games for oral health education for children and adults
引用
收藏
页码:385 / 394
页数:10
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