共 50 条
- [1] Heisenbot: A Rule-Based Game Agent for Gin Rummy THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2021, 35 : 15489 - 15495
- [2] Knowledge and heuristic-based modeling of laser-scanned trees ACM TRANSACTIONS ON GRAPHICS, 2007, 26 (04):
- [3] A Heuristic Evaluation Function for Hand Strength Estimation in Gin Rummy THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2021, 35 : 15465 - 15471
- [4] Heuristic-Based Approach for Constructing Hierarchical Knowledge Structures NEXT-GENERATION APPLIED INTELLIGENCE, PROCEEDINGS, 2009, 5579 : 439 - +
- [5] Opponent Hand Estimation in Gin Rummy Using Deep Neural Networks and Heuristic Strategies THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2021, 35 : 15607 - 15613
- [7] Evaluating Gin Rummy Hands Using Opponent Modeling and Myopic Meld Distance THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2021, 35 : 15510 - 15517
- [8] Heuristic-Based Multi-Agent Monte Carlo Tree Search 5TH INTERNATIONAL CONFERENCE ON INFORMATION, INTELLIGENCE, SYSTEMS AND APPLICATIONS, IISA 2014, 2014, : 177 - +
- [9] A HEURISTIC-BASED AIRPORT SHOPPING BEHAVIOR MODEL WITH AGENT-BASED SIMULATION 2022 WINTER SIMULATION CONFERENCE (WSC), 2022, : 382 - 393