State Machines Synchronization for Collaborative Behaviors Applied to Centralized Robot Soccer Teams

被引:2
作者
Guillermo Guarnizo, Jose [1 ]
Mellado, Martin [2 ]
机构
[1] Univ Santo Tomas, Grp Estudio & Desarrollo Robot, Bogota, Colombia
[2] Univ Politecn Valencia, Inst AI2, Valencia, Spain
来源
ADVANCES IN ARTIFICIAL INTELLIGENCE - IBERAMIA 2018 | 2018年 / 11238卷
关键词
Multi-agent systems; Robot soccer; Architecture; Finite state machine; Synchronization; COORDINATION;
D O I
10.1007/978-3-030-03928-8_11
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In robot soccer, collaborative behaviors are necessary to establish team coordination. In centralized architectures with global perception, the team coordination is carried out by a making decision system, where the team strategy is programmed out. Finite state machines are an alternative for the making decision systems design in order to assign players roles and behaviors, depending on the game conditions. In this paper a team strategy for robot soccer architectures with global perception and centralized control is proposed, through the use of synchronized state machines for collaborative behaviors among the players by using a synchronization function in some determinate states. This function is used to synchronize one machine state which selects the behavior of one player, with other state which selects the behavior of another player. The synchronization is used, for instance, to coordinate a pass between two players looking for a goal, or blocking an opposite goal by an opposite defender player. Synchronized state machines presented better results than strategies with state machines non-synchronized on different matches played.
引用
收藏
页码:132 / 144
页数:13
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