Play with Emotional Characters: Improving User Emotional Experience by A Data-driven Approach in VR Volleyball Games

被引:6
作者
Bai, Zechen [1 ]
Yao, Naiming [1 ]
Mishra, Nidhi [2 ]
Chen, Hui [1 ]
Wang, Hongan [1 ]
Thalmann, Nadia Magnenat [2 ]
机构
[1] Chinese Acad Sci, Inst Software, Beijing, Peoples R China
[2] Nanyang Technol Univ, Singapore, Singapore
来源
2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021) | 2021年
基金
新加坡国家研究基金会; 中国国家自然科学基金;
关键词
VR volleyball games; emotional experience; emotional virtual characters; sports games;
D O I
10.1109/VRW52623.2021.00111
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
In real-world volleyball games, players are generally aware of the emotions of other players as they can observe facial expressions, body behaviors, etc., which evokes a rich emotional experience. However, most of the VR volleyball games mainly concentrate on modeling the game playing, rather than supporting an emotional experience. We introduce a data-driven framework to enhance the user's emotional experience and engagement by building emotional virtual characters in VR volleyball games. This framework enables virtual characters to arouse emotions according to the game state and express emotions through facial expressions. Evaluation results demonstrate our framework has benefits to enhance user's emotional experience and engagement.
引用
收藏
页码:458 / 459
页数:2
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