Hardcore Gamer Profiling: Results from an unsupervised learning approach to playing behavior on the Steam platform

被引:23
作者
Baumann, Florian [1 ]
Emmert, Dominik [1 ]
Baumgartl, Hermann [1 ]
Buettner, Ricardo [1 ]
机构
[1] Aalen Univ, Aalen, Germany
来源
KNOWLEDGE-BASED AND INTELLIGENT INFORMATION & ENGINEERING SYSTEMS (KES-2018) | 2018年 / 126卷
关键词
computer gaming behavior; hardcore gamer; player profiling; k-means cluster analysis; FRAMEWORK; ALGORITHM;
D O I
10.1016/j.procs.2018.08.078
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Based on a very large dataset of over 100 million Steam platform users we present the first comprehensive analysis of hardcore gamer profiles by over 700,000 hardcore players (users playing more than 20 hours per week) covering more than 3,300 games. Using an unsupervised machine learning approach we reveal the specific behavioral categories of hardcore players, i.e. First Person Shooter, Team Fortress 2 player, Action game player, Dota 2 player, Strategy and action combiner, Genre-switching player. Subsequently we derive individual patterns of hardcore gamers in the categories found, such as strategy-action games combiner or game switching players. Our results are useful for computer science and information systems scholars interested in individual differences in user behavior as well as practitioners interested in game-designing. (C) 2018 The Authors. Published by Elsevier Ltd.
引用
收藏
页码:1289 / 1297
页数:9
相关论文
共 46 条
[1]  
[Anonymous], 2016, PACIS 2016 P 20 PAC
[2]  
[Anonymous], P 11 PANH C INF
[3]  
[Anonymous], 2008, HDB PERSONALITY THEO
[4]  
[Anonymous], P ICIW 2012 7 INT C
[5]   Clustering Game Behavior Data [J].
Bauckhage, Christian ;
Drachen, Anders ;
Sifa, Rafet .
IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2015, 7 (03) :266-278
[6]  
Beckman RC, 2012, NUS CENT INT LAW SER, P1
[7]  
Buettner R., 2018, GERMAN TURKISH PERSP, P267
[8]  
Buettner R, 2018, PROGR IS, P415, DOI 10.1007/978-3-319-70491-3_18
[9]   Getting a job via career-oriented social networking markets [J].
Buettner, Ricardo .
ELECTRONIC MARKETS, 2017, 27 (04) :371-385
[10]   Predicting user behavior in electronic markets based on personality-mining in large online social networks [J].
Buettner, Ricardo .
ELECTRONIC MARKETS, 2017, 27 (03) :247-265