Using virtual reality to treat aggressive behavior problems in children: A feasibility study

被引:11
作者
Alsem, Sophie C. [1 ]
van Dijk, Anouk [1 ,2 ]
Verhulp, Esmee E. [1 ]
De Castro, Bram O. [1 ,2 ]
机构
[1] Univ Utrecht, Dept Dev Psychol, Utrecht, Netherlands
[2] Univ Amsterdam, Res Inst Child Dev & Educ, Amsterdam, Netherlands
关键词
Cognitive behavioral therapy; aggression; virtual reality; children; feasibility; intervention; PREVENTIVE INTERVENTION; CLINICAL-SIGNIFICANCE; DISRUPTIVE BEHAVIOR; ADOLESCENTS; OUTCOMES; THERAPY;
D O I
10.1177/13591045211026160
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
Evidence-based cognitive behavioral therapies (CBTs) for children with aggressive behavior problems have only modest effects. Research is needed into new methods to enhance CBT effectiveness. The aims of the present study were to (1) examine whether interactive virtual reality is a feasible treatment method for children with aggressive behavior problems; (2) investigate children's appreciation of the method; and (3) explore whether children's aggression decreased during the ten-session treatment. Six boys (8-12 years) participated at two clinical centers in the Netherlands. Newly developed weekly reports were collected on treatment feasibility (therapist-report), treatment appreciation (child report), and children's aggression (child/parent report). Results supported treatment feasibility: therapists delivered on average 98% of the session content, provided more than the recommended practice time in virtual reality, experienced few technical issues, and were satisfied with their treatment delivery. Children highly appreciated the treatment. Parents reported decreases in children's aggression over the treatment period (i.e., between week 1 and week 10), but children did not. The promising findings of this feasibility study warrant randomized controlled trials to determine whether interactive virtual reality enhances CBT effectiveness for children with aggressive behavior problems.
引用
收藏
页码:1062 / 1075
页数:14
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