COMPUTER GAME-BASED REHABILITATION FOR POST-STROKE UPPER LIMB DEFICITS- SYSTEMATIC REVIEW AND META-ANALYSIS

被引:3
作者
Gandhi, Dorcas B. C. [1 ,2 ]
Sterba, Albert [3 ,4 ]
Kate, Mahesh P. [2 ]
Khatter, Himani [2 ]
Pandian, Jeyaraj D. [2 ]
机构
[1] CMC & H Ludhiana, Coll Physiotherapy, Ludhiana, Punjab, India
[2] CMC & H Ludhiana, Dept Neurol, Ludhiana, Punjab, India
[3] Masaryk Univ, Fac Med, Brno, Czech Republic
[4] St Annes Univ Hosp, Int Clin Res Ctr, Brno, Czech Republic
关键词
Stroke; rehabilitation; upper limb; computer games; technological advances; non-immersive rehabilitation; VIRTUAL-REALITY; GLOBAL BURDEN; STROKE; THERAPY; INTENSITY; DISEASE; TIME;
D O I
10.15621/ijphy/2020/v7i1/193674
中图分类号
R826.8 [整形外科学]; R782.2 [口腔颌面部整形外科学]; R726.2 [小儿整形外科学]; R62 [整形外科学(修复外科学)];
学科分类号
摘要
Background: The need for intense rehabilitation protocols with easy applicability to improve for patient adherence and harness the potential neuroplasticity leading to improvement in the quality of life (QOL) in post-stroke patients. Several studies have described the benefits of virtual reality and video games in rehabilitation. Aims: To explore and determine if Computer game-based rehabilitation for post-stroke upper limb deficits after stroke is superior to conventional therapy in terms of (1) ICIDH based outcomes (2) Intervention duration (3) acceptability and adherence to the intervention. Methods: This systematic review and meta-analysis followed PRISMA guidelines. Several electronic databases were searched using specific keywords, to measure the effects of computer-game-based therapy in post-stroke patients compared to conventional therapy. Results: 14 studies were included after a systematic review, out of which 11 were included for analysis. Studies recording Wolf motor function test and box and block test have shown improvements with Computer-game-based therapy in addition to conventional therapy. No improvements were recorded in impairments and patient participation/Quality of life. CGBT was acceptable and reported no adverse effects. Conclusions: Computer-game-based therapy or non-immersive virtual rehabilitation is effective and acceptable for upper limb rehabilitation after stroke. With significant improvement in 'activity-limitation,' this mode of rehabilitation can be adapted for patient-specific needs. Its effects on impairment and quality of life need further exploration.
引用
收藏
页码:47 / 53
页数:7
相关论文
共 22 条
[1]  
Argyrides A, 2014, CLIN EFFECTIVENESS E
[2]   Treatment interventions for the paretic upper limb of stroke survivors: A critical review [J].
Barreca, S ;
Wolf, SL ;
Fasoli, S ;
Bohannon, R .
NEUROREHABILITATION AND NEURAL REPAIR, 2003, 17 (04) :220-226
[3]   The use of commercial video games in rehabilitation: a systematic review [J].
Bonnechere, Bruno ;
Jansen, Bart ;
Omelina, Lubos ;
Jan, Serge Van Sint .
INTERNATIONAL JOURNAL OF REHABILITATION RESEARCH, 2016, 39 (04) :277-290
[4]   Rehabilitation after stroke: summary of NICE guidance [J].
Dworzynski, Katharina ;
Ritchie, Gill ;
Fenu, Elisabetta ;
MacDermott, Keith ;
Playford, E. Diane .
BMJ-BRITISH MEDICAL JOURNAL, 2013, 346
[5]   Global burden of stroke and risk factors in 188 countries, during 1990-2013: a systematic analysis for the Global Burden of Disease Study 2013 [J].
Feigin, Valery L. ;
Roth, Gregory A. ;
Naghavi, Mohsen ;
Parmar, Priya ;
Krishnamurthi, Rita ;
Chugh, Sumeet ;
Mensah, George A. ;
Norrving, Bo ;
Shiue, Ivy ;
Ng, Marie ;
Estep, Kara ;
Cercy, Kelly ;
Murray, Christopher J. L. ;
Forouzanfar, Mohammad H. .
LANCET NEUROLOGY, 2016, 15 (09) :913-924
[6]   Update on the Global Burden of Ischemic and Hemorrhagic Stroke in 1990-2013: The GBD 2013 Study [J].
Feigin, Valery L. ;
Krishnamurthi, Rita V. ;
Parmar, Priya ;
Norrving, Bo ;
Mensah, George A. ;
Bennett, Derrick A. ;
Barker-Collo, Suzanne ;
Moran, Andrew E. ;
Sacco, Ralph L. ;
Truelsen, Thomas ;
Davis, Stephen ;
Pandian, Jeyaraj Durai ;
Naghavi, Mohsen ;
Forouzanfar, Mohammad H. ;
Nguyen, Grant ;
Johnson, Catherine O. ;
Vos, Theo ;
Meretoja, Atte ;
Murray, Christopher J. L. ;
Roth, Gregory A. ;
Abd-Allah, Foad ;
Abera, Semaw Ferede ;
Akinyemi, Rufus Olusola ;
Salman, Rustam Al-Shahi ;
Anderson, Craig S. ;
Bahit, Maria Cecilia ;
Banerjee, Amitava ;
Basu, Sanjay ;
Beauchamp, Norman J. ;
Bornstein, Natan M. ;
Brainin, Michael ;
Cabral, Norberto Luiz ;
Campos-Nonato, Ismael ;
Caso, Valeria ;
Catala-Lopez, Ferrán ;
Chowdhury, Rajiv ;
Christensen, Hanne K. ;
Connor, Myles D. ;
deVeber, Gabrielle ;
Dharmaratne, Samath D. ;
Dokova, Klara ;
Donnan, Geoffrey ;
Endres, Matthias ;
Fernandes, Jefferson Gomes ;
Gankpe, Fortune ;
Geleijnse, Johanna M. ;
Gillium, Richard F. ;
Giroud, Maurice ;
Hamadeh, Randah R. ;
Hankey, Graeme J. .
NEUROEPIDEMIOLOGY, 2015, 45 (03) :161-176
[7]   Epidemiology of Stroke and Coronary Artery Disease in Asia [J].
Hata, Jun ;
Kiyohara, Yutaka .
CIRCULATION JOURNAL, 2013, 77 (08) :1923-1932
[8]   Principles of experience-dependent neural plasticity: Implications for rehabilitation after brain damage [J].
Kleim, Jeffrey A. ;
Jones, Theresa A. .
JOURNAL OF SPEECH LANGUAGE AND HEARING RESEARCH, 2008, 51 (01) :S225-S239
[9]   Getting Neurorehabilitation Right: What Can Be Learned From Animal Models? [J].
Krakauer, John W. ;
Carmichael, S. Thomas ;
Corbett, Dale ;
Wittenberg, George F. .
NEUROREHABILITATION AND NEURAL REPAIR, 2012, 26 (08) :923-931
[10]   Effects of intensity of rehabilitation after stroke - A research synthesis [J].
Kwakkel, G ;
Wagenaar, RC ;
Koelman, TW ;
Lankhorst, GJ ;
Koetsier, JC .
STROKE, 1997, 28 (08) :1550-1556