A Conceptual Uses & Gratification Framework on the Use of Augmented Reality Smart Glasses

被引:26
作者
Rauschnabel, Philipp A. [1 ]
机构
[1] Univ Michigan, Coll Business, Dearborn, MI 48128 USA
来源
AUGMENTED REALITY AND VIRTUAL REALITY: EMPOWERING HUMAN, PLACE AND BUSINESS | 2018年
关键词
Augmented reality smart glasses; Head-mounted displays; Uses and gratifications theory (U&GT); Fashnology; Wearable technology; ACCEPTANCE; MEDIA; TECHNOLOGIES; BRANDS;
D O I
10.1007/978-3-319-64027-3_15
中图分类号
F [经济];
学科分类号
02 ;
摘要
Augmented Reality (AR), the integration of virtual objects into the physical world, is about to become real. Microsoft Hololens and other devices termed as 'augmented reality smart glasses' (ARSG), allow its users to augment their subjective perceptions of the reality. However, not much is known about consumers react to this new form of wearable media technology. Against this background, this article reviews the scarce body of ARSG literature, supplements it with established findings from Uses & Gratification Theory (U&GT) and related research streams to propose a conceptual model. In doing so, this article enhances our understanding of AR, and ARSGs in particular, by proposing the role of existing and novel constructs to the stream of U&GT and AR research. The chapter closes with a discussion of promising avenues for future research on ARSGs and other head-mounted displays.
引用
收藏
页码:211 / 227
页数:17
相关论文
共 45 条
[1]  
Anderson F., 2013, P 26 ANN ACM S US IN, P311, DOI [DOI 10.1145/2501988.2502045, 10.1145/2501988.2502045]
[2]  
[Anonymous], 2016, ENTERPRISE SOCIAL NE
[3]  
[Anonymous], 2002, Media effects: Advances in theory and research
[4]  
Bartl Michael, 2016, International Journal of Technology Marketing, V11, P165
[5]  
Bloch P.H., 1992, Psychology Marketing, V9, P3, DOI DOI 10.1002/MAR.4220090103
[6]   Wearable technologies: The role of usefulness and visibility in smartwatch adoption [J].
Chuah, Stephanie Hui-Wen ;
Rauschnabel, Philipp A. ;
Krey, Nina ;
Nguyen, Bang ;
Ramayah, Thurasamy ;
Lade, Shwetak .
COMPUTERS IN HUMAN BEHAVIOR, 2016, 65 :276-284
[7]   Beyond buying: Motivations behind consumers' online shopping cart use [J].
Close, Angeline G. ;
Kukar-Kinney, Monika .
JOURNAL OF BUSINESS RESEARCH, 2010, 63 (9-10) :986-992
[8]   A theoretical model of mobile augmented reality acceptance in urban heritage tourism [J].
Dieck, M. Claudia Tom ;
Jung, Timothy .
CURRENT ISSUES IN TOURISM, 2018, 21 (02) :154-174
[9]  
Eisenmann T., 2014, HARVARD BUSINESS SCH
[10]  
Ernst C. P. H, 2016, AMCIS2016 P