In a crop monoculture, the most competitive individuals will gain a disproportionate share of the limiting resource in the environment, and are thus favored by natural selection. However, a partitioning of limited assimilates to organs for competition requires a reduced partition to grain production. Reflecting on this problem, Donald proposed that natural selection through competition would generally result in 'over-growth' of some resource-foraging organs, which may be termed 'growth redundancy'. According to Donald, an important way to increase the yield potential in annual seed crops would be to develop a 'communal' ideotype that minimizes growth redundancy. Selection through competition within a crop seems to be an ideal topic for analysis using game theory, because the optimal strategy for each plant depends on what the other plants do. As a consequence, there are conflicts of interest between the individuals in a crop population and the optimizing process is actually a noncooperative game in which each individual is a player which optimizes its strategy, given other player's strategies. A game theoretical model of this kind is presented in this paper, and corroborates the Donald's view. It is shown that the optimal resource partition maximizing a crop's yield is never evolutionarily stable, implying a high incidence of growth redundancy in modem crop plants. Growth redundancy represents a particular version of the famous 'tragedy of the commons'. (C) 1999 Elsevier Science B.V. All rights reserved.