Augmented Reality-Based Procedural Task Training Application for Less Privileged Children and Autistic Individuals

被引:10
作者
Singh, Katyayani [1 ]
Shrivastava, Ayushi [1 ]
Achary, Krishnaveni [2 ]
Dey, Arindam [3 ]
Sharma, Ojaswa [1 ]
机构
[1] IIIT Delhi, New Delhi, India
[2] Tamana NGO, New Delhi, India
[3] Univ Queensland, Brisbane, Qld, Australia
来源
17TH ACM SIGGRAPH INTERNATIONAL CONFERENCE ON VIRTUAL-REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY (VRCAI 2019) | 2019年
关键词
augmented reality; autism; training; instruction; children; less privileged; VIRTUAL-REALITY; MIXED-REALITY; DISORDERS; EDUCATION; ENHANCE; GAME;
D O I
10.1145/3359997.3365703
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this work, we evaluate the applicability of using Augmented Reality applications in for enhanced learning experiences for children from less privileged backgrounds, with a focus on autistic population. Such an intervention can prove to be very useful to children with reduced cognitive development. In our evaluation, we compare the AR mode of instruction for a procedural task training, using tangram puzzles, with live demonstration and a desktop-based application. First, we performed a within-subjects user study on neurotypical children in the age group of 9 - 12 years. We asked the children to independently solve a tangram puzzle after being trained through different modes of instruction. Second, we used the same instruction modes to train autistic participants. Our findings indicate that during training, children took the longest time to interact with Desktop based instruction, and took the shortest time to interact with the live demonstration mode. Children also took the longest time to independently solve the tangram puzzle in the Desktop mode. We also found that autistic participants could use AR-based instructions but required more time to go through the training.
引用
收藏
页数:10
相关论文
共 42 条
[1]  
Bai Z, 2013, INT SYM MIX AUGMENT, P49, DOI 10.1109/ISMAR.2013.6671763
[2]  
Bai Z, 2012, INT SYM MIX AUGMENT, P267, DOI 10.1109/ISMAR.2012.6402567
[3]   An Interactive Tangram Game for Children with Autism [J].
Bernardo, Beatriz ;
Alves-Oliveira, Patricia ;
Santos, Maria Graca ;
Melo, Francisco S. ;
Paiva, Ana .
INTELLIGENT VIRTUAL AGENTS, IVA 2016, 2016, 10011 :500-504
[4]  
Billinghurst M., 2002, New horizons for learning, V12
[5]   Using tangrams to teach geometry to young children [J].
Bohning G. ;
Althouse J.K. .
Early Childhood Education Journal, 1997, 24 (4) :239-242
[6]   Virtual and Concrete Manipulatives: A Comparison of Approaches for Solving Mathematics Problems for Students with Autism Spectrum Disorder [J].
Bouck, Emily C. ;
Satsangi, Rajiv ;
Doughty, Teresa Taber ;
Courtney, William T. .
JOURNAL OF AUTISM AND DEVELOPMENTAL DISORDERS, 2014, 44 (01) :180-193
[7]   Design and Development of a Virtual Dolphinarium for Children With Autism [J].
Cai, Yiyu ;
Chia, Noel K. H. ;
Thalmann, Daniel ;
Kee, Norman K. N. ;
Zheng, Jianmin ;
Thalmann, Nadia M. .
IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2013, 21 (02) :208-217
[8]   Virtual Reality Enhanced Pink Dolphin Game for Children with ASD [J].
Chan, Sandra ;
Cai, Yiyu ;
Lu, Andrew ;
Tun, Nay Zin ;
Huang, Lihui ;
Chandrasekaran, Indhumathi .
PROCEEDINGS VRCAI 2016: 15TH ACM SIGGRAPH CONFERENCE ON VIRTUAL-REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY, 2016, :215-218
[9]  
Chou C.-Y., 2013, P 21 INT C COMP ED A, P139
[10]   A Systematic Review of 10 Years of Augmented Reality Usability Studies: 2005 to 2014 [J].
Dey, Arindam ;
Billinghurst, Mark ;
Lindeman, Robert W. ;
Swan, J. Edward, II .
FRONTIERS IN ROBOTICS AND AI, 2018, 5