The effects of motion on in-vehicle touch screen system operation: A battle management system case study

被引:23
作者
Salmon, Paul M. [1 ]
Lenne, Michael G. [1 ]
Triggs, Tom [1 ]
Goode, Natassia [1 ]
Cornelissen, Miranda [1 ]
Demczuk, Victor [2 ]
机构
[1] Monash Univ, Accid Res Ctr, Human Factors Grp, Clayton, Vic 3800, Australia
[2] Def Sci & Technol Org, Land Operat Div, Edinburgh, Australia
基金
英国医学研究理事会;
关键词
Simulation; Motion; Touch screen; Battle management system; Workload; Usability; INFORMATION-SYSTEMS; DRIVING PERFORMANCE; REAL; SIMULATION;
D O I
10.1016/j.trf.2011.08.002
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
The use of in-vehicle touch screen devices is currently common in both military and civilian vehicles; despite this, the effects of motion on touch screen device operation within vehicles remains largely unexplored. This article describes a study that examined, using driving simulation, the influences of motion on performance, workload and usability when using a touch screen in-vehicle battle management system. Acting in the role of battle management system operator, 20 participants undertook four simulated drives, two under high motion (representative of an unsealed road) and two under normal motion (representative of a sealed road), whilst performing various battle management tasks. In the high motion condition, lower accuracy and longer task completion times were found, along with greater levels of subjective and physiological workload and lower levels of perceived device usability, when compared to the normal motion condition. The findings indicate that, compared to normal motion, the high motion condition impaired key aspects of battle management system operation. In closing, the importance of considering motion and its effects during touch screen system design is discussed. (C) 2011 Elsevier Ltd. All rights reserved.
引用
收藏
页码:494 / 503
页数:10
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