Data-Driven Crowd Simulation with Generative Adversarial Networks

被引:19
作者
Amirian, Javad [1 ]
van Toll, Wouter [1 ]
Hayet, Jean-Bernard [2 ]
Pettre, Julien [1 ]
机构
[1] Univ Rennes, INRIA, CNRS, IRISA, Rennes, France
[2] Ctr Invest Matemat, Guanajuato, Mexico
来源
PROCEEDINGS OF THE 32ND INTERNATIONAL CONFERENCE ON COMPUTER ANIMATION AND SOCIAL AGENTS (CASA 2019) | 2019年
基金
欧盟地平线“2020”;
关键词
crowd simulation; content generation; machine learning; intelligent agents; generative adversarial networks;
D O I
10.1145/3328756.3328769
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial Networks (GANs), to learn the properties of this set and generate new trajectories with similar properties. We define a way for simulated pedestrians (agents) to follow such a trajectory while handling local collision avoidance. As such, the system can generate a crowd that behaves similarly to observations, while still enabling real-time interactions between agents. Via experiments with real-world data, we show that our simulated trajectories preserve the statistical properties of their input. Our method simulates crowds in real time that resemble existing crowds, while also allowing insertion of extra agents, combination with other simulation methods, and user interaction.
引用
收藏
页码:7 / 10
页数:4
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