SIMULATING 3D ARCHITECTURE AND URBAN LANDSCAPES IN REAL SPACE

被引:0
作者
Watanabe, Shun [1 ]
机构
[1] Univ Tsukuba, Tsukuba, Ibaraki 305, Japan
来源
PROCEEDINGS OF THE 16TH INTERNATIONAL CONFERENCE ON COMPUTER-AIDED ARCHITECTURAL DESIGN RESEARCH IN ASIA (CAADRIA 2011): CIRCUIT BENDING, BREAKING AND MENDING | 2011年
关键词
AR; GIS; DGPS; Optical see-through HMD; Stereovision;
D O I
暂无
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
In the present research, we have developed a system by which to simulate three-dimensional architecture and urban landscapes in any outdoor space. As the basic AR environment, we used Vizard running on a laptop PC, where the urban model component, location tracking component, and image display component work together using original Python scripts. For the urban model component, digital maps data were converted. For the location tracking component, portable DGPS and a high-precision gyroscope were introduced in order to minimize the locational error. For the image display component, optical see-through HMD was used. Stereovision was also realized with the functions of GPU on the PC. A walking experiment was performed to test the proposed system on a redevelopment plan for our university campus.
引用
收藏
页码:261 / 270
页数:10
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