Exploring Factors Impacting User Adoption of Virtual Reality in Projects: A Literature Survey

被引:1
作者
Sahyoune, Lisa [1 ]
Ghapanchi, Amir Hossein [1 ]
机构
[1] Victoria Univ, Coll Engn & Sci, Melbourne, Vic, Australia
来源
2020 24TH INTERNATIONAL CONFERENCE INFORMATION VISUALISATION (IV 2020) | 2020年
关键词
Virtual Reality; Project management; User acceptance; Project success; DESIGN;
D O I
10.1109/IV51561.2020.00038
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Virtual Reality (VR) can assist in projects through project development and sustainable growth. DeLone-McLean theory of information systems success suggests that the use and user satisfaction with technology can impact the net benefit such as project performance. Borrowing from this, in the context of this research, the user acceptance of VR should impact positive outcomes for projects. Therefore, this paper aims at exploring the factors impacting user acceptance of VR in projects. Many researchers have explored the drivers of the user acceptance of technology, however there is a lack in literature surveys that provide a big picture of the drivers of user acceptance of VR in projects. Therefore, collecting data from a pool of journal papers that have dealt with the topic, this study collects and presents factors impacting user acceptance of VR in projects in a structured manner. Identifying factors impacting user adoption of VR in projects can assist practitioners particularly in the engineering and construction sector to increase project performance and success for professional practice.
引用
收藏
页码:182 / 188
页数:7
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